Grinch_ Posted September 26, 2020 Share Posted September 26, 2020 I added objects to MTA like this, local txd = engineLoadTXD(name .. '.txd',true) engineImportTXD(txd, model) local dff = engineLoadDFF(name .. '.dff', 0) engineReplaceModel(dff, model) local col = engineLoadCOL(name .. '.col') engineReplaceCOL(col, model) engineSetModelLODDistance(model, 500) Also edited the map editor browser to show these objects but when I seem to use model ids above 19000 they don't seem to render (last rendered model seems to stay, dustbin) and when I try to place them a dustbin is being selected. But using 18360 or smth lower than 19000 seems to work. Is there a way to make it work with these ids? Link to comment
Gordon_G Posted September 26, 2020 Share Posted September 26, 2020 Actually, you can only replace base gta sa's object with MTA Take a look here https://dev.prineside.com/en/gtasa_samp_model_id/ Let's search for example the 18365 object Here it's a gta sa object, so you can replace it without any issue But for the model 19214 (wich you are currently browsing), here is what it gives us : As you can see, it's an SA-MP model ID so you can't replace it on MTA (in fact, this ID just doesnt exist in MTA) Link to comment
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