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Change from onClientResource to onClientKey


HitmanLM

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Need help changing the onClientResource function to onClientKey, in case when the login is already appearing, which appears to be displayed only if 
the player clicks on a specified key

 

function OnStop ()
	setPlayerHudComponentVisible("armour", true)
	setPlayerHudComponentVisible("wanted", true)
	setPlayerHudComponentVisible("weapon", true)
	setPlayerHudComponentVisible("money", true)
	setPlayerHudComponentVisible("health", true)
	setPlayerHudComponentVisible("clock", true)
	setPlayerHudComponentVisible("breath", true)
	setPlayerHudComponentVisible("ammo", true)
end
addEventHandler("onClientResourceStop", getResourceRootElement(getThisResource()), OnStop)

function OnStart ()
	setPlayerHudComponentVisible("armour", false)
	setPlayerHudComponentVisible("wanted", false)
	setPlayerHudComponentVisible("weapon", false)
	setPlayerHudComponentVisible("money", false)
	setPlayerHudComponentVisible("health", false)
	setPlayerHudComponentVisible("clock", false)
	setPlayerHudComponentVisible("breath", false)
	setPlayerHudComponentVisible("ammo", false)
end
addEventHandler( "onClientResourceStart", getResourceRootElement(getThisResource()), OnStart )

local hudTable = 
{
"ammo",
"armour",
"clock",
"health",
"money",
"weapon",
"wanted",
"area_name",
"vehicle_name",
"breath",
"clock"
}

addEventHandler("onClientResourceStart", resourceRoot,
    function()
	for id, hudComponents in ipairs(hudTable) do
		showPlayerHudComponent(hudComponents, false)
	end
    end
)

addEventHandler("onClientResourceStop", resourceRoot,
    function()
	for id, hudComponents in ipairs(hudTable) do
		showPlayerHudComponent(hudComponents, true)
	end
    end
)

 

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and not asking too much how to pause this song after the player enters the game?

 

addEventHandler("onClientResourceStart", getResourceRootElement(getThisResource()), function()
	-- little interval, music is getting laggy when all resources are starting..
	setTimer(function()
		playSound("joinsound.mp3")
	end, 2000, 1)
end
)

 

Edited by HitmanLM
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