Artix Posted June 2, 2020 Posted June 2, 2020 local target = a point with some meters ahead of the hydra. maybe 200 local m1 = createProjectile(hydra,20,hydraleftwingposition,1, target,0,0,0,hydra.matrix.forward) local m2 = createProjectile(hydra,20,hydrarightwingposition,1, target,0,0,0,hydra.matrix.forward) how can i get missiles to the same point or that gather along the way without slowing velocity, i already try setElementPosition and setElementVelocity, findRot and findRot3D but i can't make it work because i don't know how exactly to do it mathematically. can someone help me, pls? Thanks in advance
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