noro-gaser Posted May 15, 2020 Share Posted May 15, 2020 Hello, i have the follow problem, only under Linux: WARNING: BerkshireCountyReloaded/Server-files/Mysql/sAnmeldebereich.Lua:81: Bad argument @ 'setElementData' [Expected argument at argument 3, got none] ERROR: Server-files/Mysql/sAnmeldebereich.Lua:85: attempt to compare number with boolean ERROR: BerkshireCountyReloaded/sMain.Lua:108: attempt to compare number with boolean function getPlayerData(from,where,name,data) if(from and where and name and data)then local sql = dbQuery(handler,"SELECT * FROM "..from.." WHERE "..where.." = '"..name.."'"); if(sql)then local rows = dbPoll(sql,-1); for _,v in pairs(rows)do return v[data]; end end end end function setPlayerDatasAfterLogin(player) for _,v in pairs(Datas)do setElementData(player,v,getPlayerData("accounts","Username",getPlayerName(player),v)); -- [[ Here is the issue]] -- end The issue only appears at the linux machine not at windows, difference is only the web server nginx instead of apache. Server: Localhost via UNIX socket Server-Typ: MariaDB Server-Version: 10.3.22-MariaDB-1:10.3.22+maria~bionic - mariadb.org binary distribution Protokoll-Version: 10 Benutzer: xxxxxxx@localhost Server-Zeichensatz: UTF-8 Unicode (utf8) nginx/1.14.0 Datenbank-Client Version: libmysql - mysqlnd 7.4.5 PHP-Erweiterung: mysqli curl mbstring PHP-Version: 7.4.5 Did some one have a workaround o idea? Link to comment
N3xT Posted May 15, 2020 Share Posted May 15, 2020 (edited) You only pasted a snippet of your code and It's missing a few lines, so I really can't tell where is the problem Edited May 15, 2020 by N3xT Link to comment
noro-gaser Posted May 16, 2020 Author Share Posted May 16, 2020 --[[ Berkshire County Reloaded © Xendom Rayden ]]-- -- [[ TABELLEN ]] -- local Database = {"achievements","aussichtspunkte","status","graffitis","waffenbox","sammelobjekte"}; local Datas = { "TaucherPoints","TaucherLevel","OxygenFlasche","Taucheranzug","Hanfsamen","Gras","Angelhaken","Pokale","Level","Erfahrungspunkte","Angel","OnlineTime","OnlineTimeAFK","Graffitis","Aussichtspunkte","Adminlevel","WaffenscheinTheorie","WaffenscheinPraxis","Kreditkarte","Wanteds","Jailtime","Fraktion","Fraktionrang","Unternehmen","Unternehmenrang","Firma","Firmarang","Jobgehaltsbonus","Geld","Bankgeld","Pfandflaschen","Kills","Tode","Spielstunden","Aepfel","Apfelsamen","Orangen","Orangensamen","Hunger","Harndrang","Energie","Aids","Ostereier","Kuerbisse","Geschenke","Raketen","FraktionWarns","UnternehmenWarns","Repairkits","BewertungPositiv","BewertungMittel","BewertungSchlecht","Job","Jobmoney","FuehrerscheinPraxis","LKWScheinPraxis","Limonade","Koeder","Defusekits","Bomben","FirmaWarns","StVo","Autologin","ZugfuehrerPunkte","SozialerStatus","Gemuted","Schwarzpulver","Fisch","Wuerfel","Materialien","Kondome","Benzinkanister","Medikits","Handy","Casinochips","Burger","Huehnchen","Pizza","Ghostface","Holz","MotorradscheinPraxis","BootscheinPraxis","TraktorscheinPraxis","HelikopterscheinPraxis","FlugscheinAPraxis","FlugscheinBPraxis","Handynummer","Warns","BoxerPunkte","Intro","Tutorial","Prison","FuehrerscheinTheorie","MotorradscheinTheorie","BootscheinTheorie","TraktorscheinTheorie","HelikopterscheinTheorie","FlugscheinATheorie","FlugscheinBTheorie","PizzalieferantPunkte","BusfahrerPunkte","MeeresreinigerPunkte","PilotPunkte","MuellmannPunkte","PostbotePunkte","HolzfaellerPunkte","SchrottplatzmitarbeiterPunkte","FarmerPunkte","TaxifahrerPunkte","GabelstaplerfahrerPunkte","PANote","Muskeln","TutorialTask","TutorialFinished","Skin","Schulden","Ehepartner","ArchaeologenLexikon","Schutzmechanismus","Raketentreibstoff","Personalausweis","Arbeitsgenehmigung","Bankpin","Automatensprengkit","Mondsteine","Spitzhacke","Schatztruhe","Sammelkartenalbum","Bonuspunkte","WaffenskillsPistol","WaffenskillsShotgun","WaffenskillsMaschinenpistole","WaffenskillsSturmgewehr","President","Golderz","Goldbarren","HoehlenforscherPunkte","Futter","Wasser","Spielzeug","Medizin","BronzeTicket","SilverTicket","GoldTicket","RubinTicket","Zigaretten","Language","Craftingpanel","Hotdogs","Eis","Hitsound","GangwarDamage","GangwarKills","HUD","Scoreboard","Fett","PresidentGewaehlt","LastFraktionInvite","LastUnternehmenInvite","LastFirmaInvite","FraktionZivizeit","UnternehmenZivizeit","FirmaZivizeit"}; -- [[ DATAS AUS DATENBANK HOLEN ]] -- function getPlayerData(from,where,name,data) if(from and where and name and data)then local sql = dbQuery(handler,"SELECT * FROM "..from.." WHERE "..where.." = '"..name.."'"); if(sql)then local rows = dbPoll(sql,-1); for _,v in pairs(rows)do return v[data]; end end end end -- [[ CHECKEN OB ACCOUNT EXISTIERT ]] -- function checkAccount(player) local result = dbPoll(dbQuery(handler,"SELECT * FROM accounts WHERE Username = '"..getPlayerName(player).."'"),-1); if(#result >= 1)then type = "Einloggen" else type = "Registrieren" end triggerClientEvent(player,"Anmeldebereich.openWindow",player,type); end addEvent("checkAccount",true) addEventHandler("checkAccount",root,checkAccount) -- [[ REGISTRIEREN / EINLOGGEN ]] -- addEvent("Anmeldebereich.server",true) addEventHandler("Anmeldebereich.server",root,function(password,type,werber,language) local hashedPassword = passwordHash(password,"bcrypt",{}); if(type == "Einloggen")then local result = dbPoll(dbQuery(handler,"SELECT * FROM accounts WHERE Username = '"..getPlayerName(client).."'"),-1); if(#result >= 1)then if(passwordVerify(password,hashedPassword))then if(isPlayerBanned(client))then setPlayerDatasAfterLogin(client); end else infobox(client,loc(client,"Anmeldebereich_16"),"error")end else infobox(client,loc(client,"Anmeldebereich_17"),"error")end else local result = dbPoll(dbQuery(handler,"SELECT * FROM accounts WHERE Serial = '"..getPlayerSerial(client).."'"),-1); if(#result == 0)then if(werber and #werber >= 1)then local result = dbPoll(dbQuery(handler,"SELECT * FROM accounts WHERE Username = '"..werber.."'"),-1); if(#result == 0)then infobox(client,loc(client,"Anmeldebereich_18"),"error"); return false end end for _,v in pairs(Database)do dbExec(handler,"INSERT INTO "..v.." (Username) VALUES ('"..getPlayerName(client).."')"); end dbExec(handler,"INSERT INTO accounts (Username,Passwort,Serial,Werber,Language) VALUES ('"..getPlayerName(client).."','"..hashedPassword.."','"..getPlayerSerial(client).."','"..werber.."','"..language.."')"); dbExec(handler,"INSERT INTO bewertungen (Username,Bewerter) VALUES ('"..getPlayerName(client).."','|')"); CJSkinshop.saveClothes(client); setPlayerDatasAfterLogin(client); setPlayerAchievement(client,1); else infobox(client,loc(client,"Anmeldebereich_19"):format(getPlayerData("accounts","Serial",getPlayerSerial(client),"Username")),"error")end end end) -- [[ DATEN NACH EINLOGGEN SETZEN ]] -- function setPlayerDatasAfterLogin(player) for _,v in pairs(Datas)do setElementData(player,v,getPlayerData("accounts","Username",getPlayerName(player),v)); end setElementData(player,"Lobby","Reallife"); setElementData(player,"loggedin",1); if(getElementData(player,"Firma") >= 1)then setElementData(player,"FirmenName",getPlayerData("firma","ID",getElementData(player,"Firma"),"Name")); else setElementData(player,"FirmenName","- Keine -"); end setElementData(player,"PlayerID",getPlayerData("accounts","Username",getPlayerName(player),"ID")); triggerClientEvent(player,"setWindowDatas",player); -- Binds bindKey(player,"F10","down",Achievements.openWindow); bindKey(player,"x","down",motor_func); bindKey(player,"l","down",licht_func); bindKey(player,"h","down",Gates.open); bindKey(player,"j","down",Haussystem.openWindow); bindKey(player,"f","down",Pflanzensystem.ernteHanf); bindKey(player,"2","down",Vehicles.park); bindKey(player,"f","down",Moebel.deleteObject); bindKey(player,"g","down",Vehicles.handbremse); bindKey(player,"k","down",Haussystem.klingeln); bindKey(player,"F3","down",function(player) if(getElementData(player,"Adminlevel") >= 1)then local result = dbPoll(dbQuery(handler,"SELECT * FROM schwarzesbrett"),-1); local tbl = {}; for i,v in pairs(result)do table.insert(tbl,{i,v["Name"]}); end triggerClientEvent(player,"Adminsystem.openWindow",player,tbl); end end) triggerClientEvent(player,"Tutorial.createNextTask",player); setPedFightingStyle(player,getPlayerData("accounts","Username",getPlayerName(player),"Kampfstil")); triggerClientEvent(player,"removeCamHandler",player); triggerClientEvent(player,"dxDrawHUD",player); spawnPlayerNew(player); loadPeds(player); Sammelobjekte.load(player); checkPrison(player); checkOfflinemessages(player); Moon.addTextures(player); Sprunk.setDatas(player); Gangtags.loadTextures(player); givePlayerWeaponskills(player); getSellFirmenFahrzeuge(player); RescueTeam.checkEinsatz(player); loadVehicles(getPlayerName(player)); loadGangwarAnzeige(player); areBonuscodesActive(player); Fabrikwar.loadBlips(player); News.check(player); Events.isActive(player); loadBlacklist(player); checkNickchanges(player); setElementData(player,"AFK",false); Chatsystem.team[player] = createTeam(getPlayerName(player)); setPlayerTeam(player,Chatsystem.team[player]); setElementData(player,"Handystatus","on"); setElementData(player,"Telefonpartner",false); setElementData(player,"WirdAngerufen",false); setElementData(player,"RuftAn",false); setElementData(player,"AnTelefonzelle",false); refreshFactionMemberBlips(getElementData(player,"Fraktion")); local result = dbPoll(dbQuery(handler,"SELECT Weapons FROM logout WHERE Username = '"..getPlayerName(player).."'"),-1); if(result and result[1])then local weapons = result[1]["Weapons"]; dbExec(handler,"DELETE FROM logout WHERE Username = '"..getPlayerName(player).."'"); for i = 1,12 do local wstring = gettok(weapons,i,string.byte("|")); if(wstring and #wstring >= 3)then local weapon = tonumber(gettok(wstring,1,string.byte(","))); local ammo = tonumber(gettok(wstring,2,string.byte(","))); giveWeapon(player,weapon,ammo,true); end end end if(getElementData(player,"Adminlevel") >= 1)then local result = dbPoll(dbQuery(handler,"SELECT * FROM books WHERE Freigeschaltet = '0'"),-1); if(#result >= 1)then if(#result > 1)then outputChatBox(loc(player,"Anmeldebereich_20"):format(#result),player,255,255,255,true); else outputChatBox(loc(player,"Anmeldebereich_21"),player,255,255,255,true); end end end Payday[player] = setTimer(function(player) if(isElement(player))then setElementData(player,"Spielstunden",getElementData(player,"Spielstunden")+1); setElementData(player,"OnlineTime",getElementData(player,"OnlineTime")+1); local result = dbPoll(dbQuery(handler,"SELECT * FROM booksausgeliehen WHERE Username = '"..getPlayerName(player).."'"),-1); if(#result >= 1)then for _,v in pairs(result)do local STime = v["STime"]; if(STime ~= 0 and STime - getSecTime(0) <= 0)then outputChatBox(loc(player,"Anmeldebereich_22"):format(getPlayerData("books","ID",v["BookID"],v["Titel"])),player,255,255,255,true); dbExec(handler,"DELETE FROM booksausgeliehen WHERE ID = '"..v["ID"].."'"); end end end if(math.random(1,3) == 2)then if(getElementData(player,"Hunger") > 0)then setElementData(player,"Hunger",getElementData(player,"Hunger")-1); end end if(math.random(1,4) == 1)then if(getElementData(player,"Energie") > 0)then setElementData(player,"Energie",getElementData(player,"Energie")-1); end end if(getElementData(player,"Hunger") <= 15)then outputChatBox(loc(player,"Anmeldebereich_23"),player,255,0,0,true); end if(getElementData(player,"Harndrang") >= 70)then outputChatBox(loc(player,"Anmeldebereich_24"),player,255,0,0,true); end if(getElementData(player,"Energie") <= 15)then outputChatBox(loc(player,"Anmeldebereich_25"),player,255,255,255,true); end if(getElementData(player,"Hunger") == 0)then killPed(player); outputChatBox(loc(player,"Anmeldebereich_26"),player,255,0,0,true); setElementData(player,"Hunger",5); end if(getElementData(player,"Harndrang") == 100)then killPed(player); outputChatBox(loc(player,"Anmeldebereich_27"),player,255,0,0,true); setElementData(player,"Harndrang",70); end if(getElementData(player,"Energie") == 0)then killPed(player); outputChatBox(loc(player,"Anmeldebereich_28"),player,255,255,255,true); setElementData(player,"Energie",5); end if(getElementData(player,"Muskeln") > 0)then setElementData(player,"Muskeln",getElementData(player,"Muskeln")-1) end if(getElementData(player,"Muskeln") == 0 and getElementData(player,"Fett") < 1000)then setElementData(player,"Fett",getElementData(player,"Fett")+1); end local playingtime = getElementData(player,"Spielstunden"); if(playingtime == 1500 or playingtime == 3000 or playingtime == 6000 or playingtime == 15000 or playingtime == 30000)then local werber = getPlayerData("accounts","Username",getPlayerName(player),"Werber"); if(werber ~= "")then local result = dbPoll(dbQuery(handler,"SELECT * FROM accounts WHERE Username = '"..werber.."'"),-1); if(#result >= 1)then local werberPlayer = getPlayerFromName(werber); if(existPlayer(_,werberPlayer))then setElementData(werberPlayer,"Geld",getElementData(werberPlayer,"Geld")+playingtime*15); outputChatBox(loc(werbePlayer,"Anmeldebereich_29"):format(playingtime*15,getPlayerName(player)),werberPlayer,255,255,255,true); else local money = getPlayerData("accounts","Username",werber,"Geld"); dbExec(handler,"UPDATE accounts SET Geld = '"..money + playingtime*15 .."' WHERE Username = '"..werber.."'"); offlinemessage(werber,loc(_,"Anmeldebereich_30",werber):format(playingtime*15,getPlayerName(player))); end end end end if(not(AFK[player]))then if(math.floor(getElementData(player,"Spielstunden")/60) == (getElementData(player,"Spielstunden")/60))then local Fraktionsgehalt = 0; if(getElementData(player,"Fraktion") >= 1)then Fraktionsgehalt = getElementData(player,"Fraktionrang") * 500; local FacMoney = getPlayerData("fraktionslager","ID",getElementData(player,"Fraktion"),"Geld"); if(FacMoney >= Fraktionsgehalt)then Fraktionsgehalt = Fraktionsgehalt else Fraktionsgehalt = 0 end dbExec(handler,"UPDATE fraktionslager SET Geld = '"..FacMoney - Fraktionsgehalt.."' WHERE ID = '"..getElementData(player,"Fraktion").."'"); end local Unternehmensgehalt = 0; if(getElementData(player,"Unternehmen") >= 1)then Unternehmensgehalt = getElementData(player,"Unternehmenrang") * 200; local UntMoney = getPlayerData("unternehmenlager","ID",getElementData(player,"Unternehmen"),"Geld"); if(UntMoney >= Unternehmensgehalt)then Unternehmensgehalt = Unternehmensgehalt else Unternehmensgehalt = 0 end dbExec(handler,"UPDATE unternehmenlager SET Geld = '"..UntMoney - Unternehmensgehalt.."' WHERE ID = '"..getElementData(player,"Unternehmen").."'"); end local Zinsen = math.floor(getElementData(player,"Bankgeld")/100*0.5); if(Zinsen > 10000)then Zinsen = 10000 end local Jobgehalt = getElementData(player,"Jobmoney"); local Pokale = getElementData(player,"Pokale")*15; local CompleteBonus = math.floor(Pokale); local CompleteMoney = Fraktionsgehalt + Unternehmensgehalt + Jobgehalt + CompleteBonus + Zinsen; local counter = 0; local result = dbPoll(dbQuery(handler,"SELECT * FROM vehicles WHERE Besitzer = '"..getPlayerName(player).."'"),-1); local costsProVehicle = 150; if(#result >= 1)then for _,v in pairs(result)do counter = counter + 1 end end if(counter >= 11)then costsProVehicle = 350 end local vehSteuern = counter * costsProVehicle; local hotelCosts = 0; for i = 1,9 do local mieter = Hotel.getPlayerKeys(i); for _,v in pairs(mieter)do if(v == getPlayerName(player))then hotelCosts = hotelCosts + getPlayerData("hotels","ID","MietePreis"); if(getPlayerData("business","Databasename","Hotel"..i,"Besitzer") ~= "Niemand")then addBizKasse("Hotel"..i,getPlayerData("hotels","ID","MietePreis")); end break end end end local Miete = 0; local result = dbPoll(dbQuery(handler,"SELECT * FROM houses"),-1); if(#result >= 1)then for _,v in pairs(result)do if(isMieter(player,v["ID"]))then Miete = Miete + getPlayerData("houses","ID",v["ID"],"Mietpreis"); dbExec(handler,"UPDATE houses SET Hauskasse = '"..getPlayerData("houses","ID",v["ID"],"Hauskasse") + Miete.."' WHERE ID = '"..v["ID"].."'"); end end end local CompleteCosts = vehSteuern + hotelCosts + Miete; triggerClientEvent(player,"Payday.dxDraw",player,Fraktionsgehalt,Unternehmensgehalt,Jobgehalt,CompleteBonus,CompleteMoney,vehSteuern,CompleteCosts,Zinsen); local Schulden = tonumber(getElementData(player,"Schulden")); if(Schulden > 0)then if(Schulden >= CompleteMoney)then setElementData(player,"Schulden",getElementData(player,"Schulden") - CompleteMoney); else CompleteMoney = CompleteMoney - getElementData(player,"Schulden"); setElementData(player,"Schulden",0); setElementData(player,"Bankgeld",getElementData(player,"Bankgeld") + CompleteMoney); end else setElementData(player,"Bankgeld",getElementData(player,"Bankgeld") + CompleteMoney); end local Bankgeld = tonumber(getElementData(player,"Bankgeld")); if(Bankgeld >= CompleteCosts)then setElementData(player,"Bankgeld",getElementData(player,"Bankgeld") - CompleteCosts); else CompleteCosts = CompleteCosts - getElementData(player,"Bankgeld"); setElementData(player,"Bankgeld",0); setElementData(player,"Schulden",getElementData(player,"Schulden") + CompleteCosts); end setElementData(player,"Jobmoney",0); savePlayerDatas(player); end else setElementData(player,"OnlineTimeAFK",getElementData(player,"OnlineTimeAFK")+1); end if(getElementData(player,"Jailtime") > 0)then setElementData(player,"Jailtime",getElementData(player,"Jailtime")-1); if(getElementData(player,"Jailtime") == 0)then fadeElementInterior(player,0,0,-1605.1999511719,717.5,11.89999961853,0); infobox(player,loc(player,"Anmeldebereich_31"),"info"); triggerClientEvent(player,"Staatsfraktionen.dxDraw",player); end end else if(isTimer(Payday[player]))then killTimer(Payday[player]); end end end,60000,0,player) if(getElementData(player,"Intro") == 0)then setElementDimension(player,getFreeDimension()); triggerClientEvent(player,"Intro.beginn",player) end if(getElementData(player,"Spielstunden") <= 60)then outputChatBox(loc(player,"Anmeldebereich_32"),player,255,255,255,true); outputChatBox(loc(player,"Anmeldebereich_33"),player,255,255,255,true); end end -- [[ SPIELER SPAWNEN ]] -- function spawnPlayerNew(player) spawnPlayer(player,getPlayerData("accounts","Username",getPlayerName(player),"Spawnx"),getPlayerData("accounts","Username",getPlayerName(player),"Spawny"),getPlayerData("accounts","Username",getPlayerName(player),"Spawnz"),getPlayerData("accounts","Username",getPlayerName(player),"Spawnrotz"),getPlayerData("accounts","Username",getPlayerName(player),"Skin"),getPlayerData("accounts","Username",getPlayerName(player),"SpawnInterior"),getPlayerData("accounts","Username",getPlayerName(player),"SpawnDimension")); setElementFrozen(player,false); setCameraTarget(player); Polizei.checkGefaengnis(player); CJSkinshop.setClothes(player); end addEvent("spawnPlayerNew",true) addEventHandler("spawnPlayerNew",root,spawnPlayerNew) -- [[ SPIELERDATEN SPEICHERN ]] -- function savePlayerDatas(player) if(getElementData(player,"loggedin") == 1)then for _,v in pairs(Datas)do dbExec(handler,"UPDATE accounts SET "..v.." = '"..getElementData(player,v).."' WHERE Username = '"..getPlayerName(player).."'"); end end end -- [[ AUTOLOGIN CHECKEN ]] -- addEvent("checkAutologin",true) addEventHandler("checkAutologin",root,function() if(isPlayerBanned(client))then if(getPlayerData("accounts","Username",getPlayerName(client),"Serial") == getPlayerSerial(client))then if(getPlayerData("accounts","Username",getPlayerName(client),"Autologin") == 1)then setPlayerDatasAfterLogin(client); else checkAccount(client); end end end end) -- [[ WAFFENSKILLS SETZEN ]] -- function givePlayerWeaponskills(player) if(getElementData(player,"WaffenskillsPistol") == 1)then setPedStat(player,69,1000); setPedStat(player,70,1000); setPedStat(player,71,1000); end if(getElementData(player,"WaffenskillsShotgun") == 1)then setPedStat(player,72,1000); setPedStat(player,73,1000); setPedStat(player,74,1000); end if(getElementData(player,"WaffenskillsMaschinenpistole") == 1)then setPedStat(player,75,1000); setPedStat(player,76,1000); end if(getElementData(player,"WaffenskillsSturmgewehr") == 1)then setPedStat(player,77,1000); setPedStat(player,78,1000); setPedStat(player,79,1000); end end addEvent("givePlayerWeaponskills",true) addEventHandler("givePlayerWeaponskills",root,givePlayerWeaponskills) -- [[ PINKELN ]] -- local PissTimer = {}; function pissen(player) if(getElementData(player,"Harndrang") >= 1)then if(not(isTimer(PissTimer[player])))then setElementFrozen(player,true); setPedAnimation(player,"paulnmac","piss_loop"); PissTimer[player] = setTimer(function(player) if(isElement(player))then setElementFrozen(player,false); setPedAnimation(player); setElementData(player,"Harndrang",0); setPlayerAchievement(player,26); end end,7500,1,player) local x,y,z = getElementPosition(player); local rx,ry,rz = getElementRotation(player); for _,v in pairs(getElementsByType("player"))do triggerServerEvent(v,"createUrin",v,x,y,z,rz); end else infobox(player,"Du urinierst bereits!","error")end else infobox(player,"Du musst noch nicht urinieren!","error")end end addCommandHandler("piss",pissen) -- [[ SCHLAFEN ]] -- local SleepTimer = {}; function sleep(player) if(getElementData(player,"Energie") < 100)then if(not(isTimer(SleepTimer[player])))then if(isPedInVehicle(player))then local veh = getPedOccupiedVehicle(player); fadeCamera(player,false); toggleAllControls(player,false); SleepTimer[player] = setTimer(function(player,veh) if(isElement(player))then fadeCamera(player,true); toggleAllControls(player,true); setElementData(player,"Energie",100); setPlayerAchievement(player,27); end end,7500,1,player,veh) else infobox(player,"Nur in einem Fahrzeug möglich!","error")end else infobox(player,"Du schläfst bereits!","error")end else infobox(player,"Du bist noch fit!","error")end end addCommandHandler("sleep",sleep) This is the complete code, is from the RL Script: https://github.com/raydNDev/BerkshireCountyReloaded/blob/master/BerkshireCountyReloaded/Server-files/Mysql/sAnmeldebereich.Lua i already have try to fix it by my self but still no clue how, in main time i have tested at apache serve on linux and there is no error only at the nginx maschie. Link to comment
N3xT Posted May 19, 2020 Share Posted May 19, 2020 Looks like your query of getPlayerData is returning nil, so check if your query method is right & the data is already saved on the database Link to comment
noro-gaser Posted May 20, 2020 Author Share Posted May 20, 2020 New users can't be added there, if i create the user in the database there is no issue. Where/how i can change the jQuery? Link to comment
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