the.king Posted April 26, 2020 Share Posted April 26, 2020 hello guys, this is the code Houses = { {"Home 1",2269.84937, -1210.49023, 1047.56250,2265.55688, -1210.51526, 1049.02344,90,10,1,100000,owner,22.99239, -7.52387, 3}, {"Home 2",2269.84937, -1210.49023, 1047.56250,2265.55688, -1210.51526, 1049.02344,90,10,2,100000,owner,20.99239, -7.52387, 3}, {"Home 3",2269.84937, -1210.49023, 1047.56250,2265.55688, -1210.51526, 1049.02344,90,10,3,100000,owner,18.99239, -7.52387, 3}, {"Home 4",2269.84937, -1210.49023, 1047.56250,2265.55688, -1210.51526, 1049.02344,90,10,4,100000,owner,16.99239, -7.52387, 3}, {"Home 5",2269.84937, -1210.49023, 1047.56250,2265.55688, -1210.51526, 1049.02344,90,10,5,100000,owner,14.99239, -7.52387, 3}, {"Home 6",2269.84937, -1210.49023, 1047.56250,2265.55688, -1210.51526, 1049.02344,90,10,6,100000,owner,12.99239, -7.52387, 3}, {"Home 7",2269.84937, -1210.49023, 1047.56250,2265.55688, -1210.51526, 1049.02344,90,10,7,100000,owner,10.99239, -7.52387, 3} } Markers = {} for k,v in ipairs(Houses) do Markers[k] = createMarker (v[13],v[14],v[15]+0.7,"arrow",1,1,255,0,0) end function onPlayerHitHouseMarkers (markerHit) if markerHit == Markers then outputChatBox ("it' work") end end addEventHandler ("onPlayerMarkerHit",getRootElement(),onPlayerHitHouseMarkers) the markers are showing but the problem is in the function onPlayerHitHouseMarkers also i'm trying so hard to learn the Lua Language but it's so difficult for me any tips where i can start, ( i'm seeing the website Lua.org right now ) Link to comment
-Ilker. Posted April 26, 2020 Share Posted April 26, 2020 function func (hit) outputChatBox("it's right",hit) end for k,v in ipairs(Houses) do Markers[k] = createMarker (v[13],v[14],v[15]+0.7,"arrow",1,1,255,0,0) addEventHandler("onMarkerHit",Markers[k],func) end Link to comment
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