SkillZNT Posted February 14, 2020 Share Posted February 14, 2020 Opa eu quero ligar um sistema de level junto com uma agencia de empregos pois ela n ta funcionando abre o menu e na hr de selecionar o emprego n acontece nada Vou deixar os dois aqui Sistema Level Arc._c.Lua local sx,sy = guiGetScreenSize() local px,py = 1366,768 local x,y = (sx/px),(sy/py) function drawLevel () local levelProgress = (getElementData(localPlayer,"minutes") or 0) dxDrawRectangle(x*803, y*743, x*160/58*levelProgress, y*19, tocolor(0, 0, 0, 130), false) dxDrawRectangle(x*800, y*740, x*170, y*25, tocolor(0, 0, 0, 120), false) dxDrawText("LEVEL: "..(getElementData(localPlayer,"Level") or 0), x*854, y*746, x*10, y*10, tocolor(255, 255, 255, 255), x*0.9, "default", "left", "top", false, false, false, false, false) end addEventHandler("onClientRender",getRootElement(),drawLevel) Arc_s.Lua function upLevel (thePlayer) for i,player in ipairs(getElementsByType("player")) do if ( player ) then if ( getPlayerAccount(player) ) and not ( isGuestAccount(getPlayerAccount(player)) ) then setElementData(player,"minutes",(getElementData(player,"minutes") or 0) +1) if ( getElementData(player,"minutes") > 59 ) then setElementData(player,"minutes",0) setElementData(player,"Level",(getElementData(player,"Level") or 0) +1) local bonus = math.random(25,950) local interest = math.random(25,150) local value = (bonus-interest) givePlayerMoney(player,value) outputChatBox("#FFFFFF[ #FAAC58Level #FFFFFF]", player, 255, 255, 255, true ) outputChatBox("#FFFFFFPagamento : R$ #00FF00"..value, player, 255, 255, 255, true ) local accName = getAccountName ( getPlayerAccount ( player ) ) if isObjectInACLGroup ("user."..accName, aclGetGroup ( "Everyone" ) ) then end end end end end end setTimer(upLevel,9000,0) function setLevelLogin () local account = getPlayerAccount(source) if ( account ) then local Level = (getAccountData(account,"Level") or 0) local minutes = (getAccountData(account,"minutes") or 0) setElementData(source,"Level",Level) setElementData(source,"minutes",minutes) end end addEventHandler("onPlayerLogin",getRootElement(),setLevelLogin) function setLevelJoin () setElementData(source,"Level",0) setElementData(source,"minutes",0) end addEventHandler("onPlayerJoin",getRootElement(),setLevelJoin) function setLevelQuit () local account = getPlayerAccount(source) if ( account ) then local minutes = (getElementData(source,"minutes") or 0) local Level = (getElementData(source,"Level") or 0) setAccountData(account,"minutes",minutes) setAccountData(account,"Level",Level) end end addEventHandler("onPlayerQuit",getRootElement(),setLevelQuit) Agencia interior_S Entrar = createMarker(1481.0498046875,-1772.3115234375,19.595755386353, "arrow", 1.2,16, 111, 231, 90) Sair = createMarker(246.3935546875,107.3017578125,1004.10575, "arrow", 1.2,16, 111, 231, 90) Painel_Open = createMarker(246.69653, 118.40524, 1003.21875 -1, "cylinder", 1.2,16, 111, 231, 90) Blip = createBlipAttachedTo ( Entrar, 61 ) setBlipVisibleDistance(Blip, 150) setElementInterior(Painel_Open, 10) setElementInterior(Sair,10) function entrar (thePlayer) setElementInterior(thePlayer, 10) setElementPosition(thePlayer, 246.583984375,109.3369140625,1003.21875) setElementDimension(thePlayer, 0) end addEventHandler("onMarkerHit", Entrar, entrar) function sair (thePlayer) setElementInterior(thePlayer, 0) setElementPosition(thePlayer, 1481.0185546875,-1768.4638671875,18.795755386353) setElementDimension(thePlayer, 0) end addEventHandler("onMarkerHit", Sair, sair) function OpenguiAG(thePlayer) local account = getPlayerAccount (thePlayer) if isGuestAccount (account) then outputChatBox ( "#106FE7✘ #ffffffAGENCIA #106FE7✘➺ #FFFFFFVocê não pode trabalhar deslogado, Crie uma Conta!", thePlayer, 255,255,255,true) return end if isElementWithinMarker(thePlayer, Painel_Open) then triggerClientEvent(thePlayer,"AG:Abrir",thePlayer) end end addEventHandler( "onMarkerHit", Painel_Open, OpenguiAG ) Save_S.Lua function Loadind_Empregos ( conta ) if not isGuestAccount ( conta ) then if conta then local source = getAccountPlayer ( conta ) local Emprego = getAccountData ( conta, "Emprego" ) or "Desempregado" setElementData ( source, "Emprego", Emprego ) setElementData ( source, "DNL:Categoria(Nenhuma)", true ) end end end function Save_Empregos ( conta ) if conta then local source = getAccountPlayer ( conta ) local Empregos = getElementData ( source, "Emprego" ) or "Desempregado" setAccountData ( conta, "Emprego", Empregos ) end end addEventHandler ( "onPlayerLogin", root, function ( _, acc ) setTimer ( Loadind_Empregos, 60, 1, acc ) end ) function Start_Empregos ( res ) if res == getThisResource ( ) then for i, player in ipairs(getElementsByType("player")) do local acc = getPlayerAccount ( player ) if not isGuestAccount ( acc ) then Loadind_Empregos ( acc ) end end end end addEventHandler ( "onResourceStart", getRootElement ( ), Start_Empregos ) function Stop_Empregos ( res ) if res == getThisResource ( ) then for i, player in ipairs(getElementsByType("player")) do local acc = getPlayerAccount ( player ) if not isGuestAccount ( acc ) then Save_Empregos ( acc ) end end end end addEventHandler ( "onResourceStop", getRootElement(), Stop_Empregos ) function Quit_Server ( quitType ) local acc = getPlayerAccount(source) if not isGuestAccount ( acc ) then if acc then Save_Empregos ( acc ) end end end addEventHandler ( "onPlayerQuit", getRootElement(), Quit_Server ) Danilin_C.Lua local screenW,screenH = guiGetScreenSize() local resW,resH = 1366,768 local x,y = (screenW/resW), (screenH/resH) local Font_1 = dxCreateFont("font/font.ttf", y*11) local Font_2 = dxCreateFont("font/font1.ttf", y*11) local Font_3 = dxCreateFont("font/fontNick.ttf", y*10) local Font_4 = dxCreateFont("font/OpenSans-Bold.ttf", y*11) ------------- ############################################ ------------- ------------- # Edite aqui (Level, Habilitação) # ------------- ------------- ############################################ ------------- Trabalhos = { {"Lixeiro", 0, "Nenhuma"}, -- Emprego, Level, Habilitação {"Carregador", 3, "Nenhuma"}, -- Emprego, Level, Habilitação {"Pescaria", 20, "Nenhuma"}, -- Emprego, Level, Habilitação {"Mineirador", 25, "Nenhuma"}, -- Emprego, Level, Habilitação {"Pizzaboy", 5, "Nenhuma"}, -- Emprego, Level, Habilitação {"Sedex", 10, "Nenhuma"}, -- Emprego, Level, Habilitação {"Caminhoneiro", 15, "Nenhuma"}, -- Emprego, Level, Habilitação } --===================================-- ------------- Abrir/Fechar ------------ --===================================-- function Abrir_agencia () if isEventHandlerAdded("onClientRender", getRootElement(), Dx_Agencia) then return end showCursor(true) ListaTrabalhos:SetVisible(true) addEventHandler("onClientRender", root, Dx_Agencia) end addEvent("AG:Abrir", true) addEventHandler("AG:Abrir", root, Abrir_agencia) function CloseAgencia () if isEventHandlerAdded("onClientRender", getRootElement(), Dx_Agencia) then showCursor(false) ListaTrabalhos:SetVisible(false) removeEventHandler("onClientRender", root, Dx_Agencia) end end --=======================================-- ------------- Interface Painel ------------ --=======================================-- function Dx_Agencia () exports["Blur"]:dxDrawBluredRectangle(x*488, y*138, x*391, y*491, tocolor(255, 255, 255, 255)) dxDrawRectangle(x*488, y*138, x*391, y*491, tocolor(0, 0, 0, 170), false) dxDrawRectangle(x*489, y*138, x*391, y*38, tocolor(0, 0, 0, 212), false) dxDrawLine(x*488, y*176, x*880, y*176, tocolor(16, 111, 231, 255), x*2, false) dxDrawText("Agencia de Empregos", x*621, y*146, x*746, y*161, tocolor(255, 255, 255, 255), 1.00, Font_1, "left", "top", false, false, false, false, false) dxDrawImage(x*500, y*494, x*366, y*37, "Img/botao.png", 0, 0, 0, CorEmprego, false) dxDrawText("Pegar Emprego", x*639, y*502, x*729, y*519, tocolor(0, 0, 0, 255), 1.00, Font_1, "left", "top", false, false, false, false, false) CorEmprego = tocolor(16, 111, 231, 170) if isCursorOnElement(x*500, y*494, x*366, y*37) then CorEmprego = tocolor(16, 111, 231, 200) end dxDrawImage(x*500, y*538, x*366, y*37, "Img/botao.png", 0, 0, 0, CorDemissao, false) dxDrawText("Pedir Demissão", x*640, y*546, x*726, y*563, tocolor(0, 0, 0, 255), 1.00, Font_1, "left", "top", false, false, false, false, false) CorDemissao = tocolor(16, 111, 231, 170) if isCursorOnElement(x*500, y*538, x*366, y*37) then CorDemissao = tocolor(16, 111, 231, 200) end dxDrawImage(x*500, y*582, x*366, y*37, "Img/botao.png", 0, 0, 0, CorSair, false) dxDrawText("Sair Agencia", x*650, y*590, x*719, y*609, tocolor(0, 0, 0, 255), 1.00, Font_1, "left", "top", false, false, false, false, false) CorSair = tocolor(16, 111, 231, 170) if isCursorOnElement(x*500, y*582, x*366, y*37) then CorSair = tocolor(16, 111, 231, 200) end end --================================-- ------------- GridTable ------------ --================================-- addEventHandler("onClientResourceStart", resourceRoot, function () ListaTrabalhos = dxGridW:Create(494, 183, 379, 302) ListaTrabalhos:AddColumn("Emprego", 140) ListaTrabalhos:AddColumn("Level", 105) ListaTrabalhos:AddColumn("Habilitação", 120) ListaTrabalhos:SetVisible(false) for i,v in ipairs (Trabalhos) do ListaTrabalhos:AddItem(1, tostring(v[1])) ListaTrabalhos:AddItem(2, tostring(v[2])) ListaTrabalhos:AddItem(3, tostring(v[3])) end end) --=============================-- ------------- Clicks ------------ --=============================-- function Pegar_Trabalho ( _,state ) if isEventHandlerAdded("onClientRender", getRootElement(), Dx_Agencia) then if state == "down" then if isCursorOnElement(x*500, y*582, x*366, y*37) then -- Fechar Agencia CloseAgencia () end if isCursorOnElement(x*500, y*494, x*366, y*37) then -- Pegar Emprego if ListaTrabalhos:GetSelectedItem() > -1 then local Trab = ListaTrabalhos:GetItemDetails(1, ListaTrabalhos:GetSelectedItem()) local Level = ListaTrabalhos:GetItemDetails(2, ListaTrabalhos:GetSelectedItem()) local Hab = ListaTrabalhos:GetItemDetails(3, ListaTrabalhos:GetSelectedItem()) playSoundFrontEnd(12) triggerServerEvent("DNL:Pegar_Emprego", root, localPlayer, Trab, Level, Hab) else triggerEvent("addNotification", root, "#ffffffINFO: #ffffffSelecione o Emprego que Você Deseja Trabalhar", "info") end elseif isCursorOnElement(x*500, y*538, x*366, y*37) then -- Demissão playSoundFrontEnd(12) triggerServerEvent("DNL:Pedir_Demissao", root, localPlayer) end end end end addEventHandler ( "onClientClick", root, Pegar_Trabalho ) --=============================-- ------------- IGNORA ------------ --=============================-- --==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==- addEventHandler("onClientKey", root, function (button, press) if isEventHandlerAdded("onClientRender", getRootElement(), Dx_Agencia) then if button == "F1" or button == "F2" or button == "F3" or button == "F5" or button == "F6" or button == "F7" or button == "F9" or button == "F10" or button == "F11" or button == "F12" or button == "t" or button == "p" or button == "m" then cancelEvent() end end end ) --==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==- function isEventHandlerAdded( sEventName, pElementAttachedTo, func ) if type( sEventName ) == 'string' and isElement( pElementAttachedTo ) and type( func ) == 'function' then local aAttachedFunctions = getEventHandlers( sEventName, pElementAttachedTo ) if type( aAttachedFunctions ) == 'table' and #aAttachedFunctions > 0 then for i, v in ipairs( aAttachedFunctions ) do if v == func then return true end end end end return false end --==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==- local x,y = guiGetScreenSize() function isCursorOnElement(x, y, w, h) if (not isCursorShowing()) then return false end local mx, my = getCursorPosition() local fullx, fully = guiGetScreenSize() cursorx, cursory = mx*fullx, my*fully if cursorx > x and cursorx < x + w and cursory > y and cursory < y + h then return true else return false end end --==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==- Link to comment
SkillZNT Posted February 14, 2020 Author Share Posted February 14, 2020 Alguem ai pra ajudar plis Link to comment
Angelo Pereira Posted February 14, 2020 Share Posted February 14, 2020 1. Você precisa verificar no /debugscript 3 para saber o motivo pelo qual o resource não esta funcionando da melhor forma. 2. setTimer(upLevel,9000,0) --/> 9 segundos / setTimer(upLevel,60000,0) --/> 60 segundos. 3. Aparentemente, esta certo, o problema, é que falta ainda uma parte do server-side no script. Link to comment
SkillZNT Posted February 14, 2020 Author Share Posted February 14, 2020 20 minutes ago, Angelo Pereira said: 1. Você precisa verificar no /debugscript 3 para saber o motivo pelo qual o resource não esta funcionando da melhor forma. 2. setTimer(upLevel,9000,0) --/> 9 segundos / setTimer(upLevel,60000,0) --/> 60 segundos. 3. Aparentemente, esta certo, o problema, é que falta ainda uma parte do server-side no script. Qual deles que falta O do sistema de level ou da agencia? aqui uma print do debug Link to comment
Angelo Pereira Posted February 14, 2020 Share Posted February 14, 2020 Sim, da agencia. Os erros de exportação, você precisa adicionar o resource Blur. Link to comment
beast99 Posted February 14, 2020 Share Posted February 14, 2020 18 minutes ago, SkillZNT said: Qual deles que falta O do sistema de level ou da agencia? aqui uma print do debug Na parte servidor, na linha 23, o server está recebendo um booleano. (Danilin_S.luac), que é compilado. Link to comment
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