zMpyster Posted December 22, 2019 Posted December 22, 2019 posCars = { [1] = {-60.607, -1891.674, 7.345, -0, 0, 38.494, 589}, [2] = {-67.794, -1893.794, 7.373, -0, 0, 6.455, 402}, [3] = {-63.686, -1876.661, 7.145, -0, 0, 68.574, 492}, [4] = {-68.76, -1883.958, 7.231, -0, 0, 64.54, 546}, [5] = {-72.508, -1875.779, 7.144, -0, 0, 37.604, 400}, [6] = {-74.556, -1893.794, 7.375, -0, 0, 9.432, 579}, [7] = {-96.755, -1874.517, 7.059, -0, 0, 300.318, 580}, [8] = {-86.229, -1883.356, 7.192, -0, 0, 329.811, 550}, [9] = {-88.031, -1875.9, 7.092, -0, 0, 305.942, 494}, [10] = {-83.617, -1895.983, 7.36, -0, 0, 342, 474}, [11] = {-90.568, -1893.863, 7.321, -0, 0, 324.894, 603}, [12] = {-95.74, -1889.7, 7.257, -0, 0, 322.857, 549, 500}, [13] = {-102.904, -1884.16, 7.173, -0, 0, 316.183, 507}, [14] = {-115.831, -1879.266, 7.087, -0, 0, 320.578, 483}, [15] = {-113.032, -1883.835, 7.151, -0, 0, 309.337, 404}, [16] = {-87.334, -1907.68, 7.5, -0, 0, 350.368, 502}, [17] = {-81.205, -1913.04, 7.581, -0, 0, 9.733, 536}, [18] = {-93.914, -1914.425, 7.576, -0, 0, 339.613, 600}, [19] = {-100.304, -1902.246, 7.412, -0, 0, 323.16, 421}, [20] = {-108.174, -1900.021, 7.369, -0, 0, 307.313, 602}, [21] = {-102.732, -1916.18, 7.583, -0, 0, 330.774, 540}, [22] = {-112.588, -1910.002, 7.491, -0, 0, 311.229, 445}, [23] = {-119.002, -1905.607, 7.423, -0, 0, 304.179, 426}, [24] = {-115.182, -1917.262, 7.581, -0, 0, 294.489, 566}, [25] = {-122.122, -1914.214, 7.529, -0, 0, 315.483, 604}, [26] = {-116.957, -1892.801, 7.26, -0, 0, 305.495, 547}, [27] = {-118.075, -1899.84, 7.35, -0, 0, 303.497, 411}, [28] = {-124.798, -1891.835, 7.234, -0, 0, 314.033}, [29] = {-128.865, -1875.398, 7.014, -0, 0, 293.666}, [30] = {-131.948, -1881.229, 7.084, -0, 0, 312.091}, [31] = {-122.083, -1903.347, 12.111, -0, 0, 325.415}, [32] = {-104.14, -1914.299, 12.289, -0, 0, 344.294}, } function resourceStart() for k=1, #posCars do car[k] = createVehicle(posCars[k][7] or 411, posCars[k][1], posCars[k][2], posCars[k][3], posCars[k][4], posCars[k][5], posCars[k][6]) setVehicleDamageProof(car[k], true) setVehicleLocked(car[k], true) setVehicleColor(car[k], 255, 255, 255) setTimer (function() setElementFrozen(car[k], true) end, 3000, 1) end end addEventHandler("onResourceStart", resourceRoot, resourceStart) Esse script estava normal, porém hj fui iniciá-lo e começou a spawnar 2 carros ao invés de apenas 1 cliente: obj = createObject(1917, -100.8, -1879.4, -4.3, 0.75, 0, 187.75) objLowLOD = createObject ( 1917, -100.8, -1879.4, -4.3,0.75, 0, 187.75,true ) setLowLODElement ( obj, objLowLOD ) engineSetModelLODDistance ( 1917, 300 ) attempt to call global 'engineSetModelLODDistance' (a nil value) esse erro tbm, começou a dar apenas agr, eu queria deixar o debug limpo, esse erro não está interferindo em nada, porém fica dando no debug
Tommy. Posted December 22, 2019 Posted December 22, 2019 Testei o código e está funcionando perfeitamente, só spawnou 1 veículo. 1 DID I HELP YOU? ________________________________________________________________________ ム MY STEAM ________________________________________________________________________ MY SITE www.tommy.br.com
DNL291 Posted December 23, 2019 Posted December 23, 2019 9 hours ago, zMpyster said: attempt to call global 'engineSetModelLODDistance' (a nil value) esse erro tbm, começou a dar apenas agr, eu queria deixar o debug limpo, esse erro não está interferindo em nada, porém fica dando no debug Tem certeza que esse código está como client-side? O erro acima ocorre quando não identifica como uma função. Please do not PM me with scripting related question nor support, use the forums instead.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now