SuperM Posted November 9, 2019 Share Posted November 9, 2019 Hello there, I have a dxDrawText showing a value from DB, but when the player presses H it will change the value in the DB but it does not change in the dxDrawText, is there any way to make it update when the player presses H and executes the server side function to update the sql value? --Client function Draw() local object = getElementsByType("object") for k,element in ipairs(object) do if getElementModel(element) == 1319 then infid = getElementData(element, "SM:ID") text1 = "ID: "..tostring(infid) dxDrawTextOnElement (element, text1, 1.3, _, _, _, _, _, 3, _, tocolor(0,0,0,255)) end end end addEventHandler ("onClientRender", getRootElement(), Draw) function dxDrawTextOnElement(TheElement,text,height,distance,R,G,B,alpha,size,font,bgColor,checkBuildings,checkVehicles,checkPeds,checkDummies,seeThroughStuff,ignoreSomeObjectsForCamera,ignoredElement) local x, y, z = getElementPosition(TheElement) local x2, y2, z2 = getCameraMatrix() local distance = distance or 5 local height = height or 1 local checkBuildings = checkBuildings or true local checkVehicles = checkVehicles or false local checkPeds = checkPeds or false local checkObjects = checkObjects or true local checkDummies = checkDummies or true local seeThroughStuff = seeThroughStuff or false local ignoreSomeObjectsForCamera = ignoreSomeObjectsForCamera or false local ignoredElement = ignoredElement or nil if (isLineOfSightClear(x, y, z, x2, y2, z2, checkBuildings, checkVehicles, checkPeds , checkObjects,checkDummies,seeThroughStuff,ignoreSomeObjectsForCamera,ignoredElement)) then local sx, sy = getScreenFromWorldPosition(x, y, z+height) if(sx) and (sy) then local distanceBetweenPoints = getDistanceBetweenPoints3D(x, y, z, x2, y2, z2) if(distanceBetweenPoints < distance) then dxDrawText(text, sx+2, sy+2, sx, sy, tocolor(R or 255, G or 255, B or 255, alpha or 255), (size or 1)-(distanceBetweenPoints / distance), font or "arial", "center", "center") end end end end --Server (don't need to paste the full server code because it's working fine...) function SM:StartPlayer(player) ... exports.mysql:query_free( "UPDATE ..."... ) ... end Link to comment
justn Posted November 9, 2019 Share Posted November 9, 2019 (edited) Update the element data of the object, updating the database alone won't change element data Edited November 9, 2019 by Shux Link to comment
SuperM Posted November 14, 2019 Author Share Posted November 14, 2019 On 09/11/2019 at 01:30, Shux said: Update the element data of the object, updating the database alone won't change element data Can't find one updateElementData is this one? https://wiki.multitheftauto.com/wiki/OnElementDataChange Link to comment
SuperM Posted November 15, 2019 Author Share Posted November 15, 2019 Thanks, find it just had to use the setElementData and it updates. Link to comment
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