Sedimin Posted February 7, 2006 Share Posted February 7, 2006 Hello, my map editor is just lagging evilly (moving around the map is about about 3 times slower that empty map) when I build larger maps (with ~200 checkpoints) and some other objects, is it caused simple because there are too many objects, or is it a bug? Does this do also to the others? Or do I have little RAM? my config is AMD Mobile Sempron 3000+, 512 MB RAM and 128 MB ATI X700... Link to comment
Sedimin Posted February 7, 2006 Author Share Posted February 7, 2006 Hello, my map editor is just lagging evilly (moving around the map is about about 3 times slower that empty map) when I build larger maps (with ~200 checkpoints) and some other objects, is it caused simple because there are too many objects, or is it a bug? Does this do also to the others? Or do I have little RAM? my config is AMD Mobile Sempron 3000+, 512 MB RAM and 128 MB ATI X700... Link to comment
Guest Posted February 7, 2006 Share Posted February 7, 2006 If your map has many objects then it will load slower. Thats the thing i have faced but i dont have lags myself. Link to comment
Guest Posted February 7, 2006 Share Posted February 7, 2006 If your map has many objects then it will load slower. Thats the thing i have faced but i dont have lags myself. Link to comment
zerb Posted February 7, 2006 Share Posted February 7, 2006 Checkpoints which are quite near to each other can cause lag also, obviously make sure there is some good space between the different points. Link to comment
zerb Posted February 7, 2006 Share Posted February 7, 2006 Checkpoints which are quite near to each other can cause lag also, obviously make sure there is some good space between the different points. Link to comment
Sedimin Posted February 7, 2006 Author Share Posted February 7, 2006 oh I did not know that.. Link to comment
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