MRXBBC Posted October 1, 2019 Share Posted October 1, 2019 Estou fazendo um sistema para quando o policial bater no player que ele segue ou mesmo quando o policial entra na viatura que ele pro porta, então aquele jogador que está girando de acordo com o movimento do vtr, alguém sabe como deixar ele congelado lá dentro ? function Teleport_Cap_Vei ( state, player , vehicle , seat ) if state == true then if seat and isElement ( vehicle ) then vrx, vry, vrz = getElementRotation(vehicle) setElementRotation(player, vrx, vry, vrz+83) attachElements (player, vehicle, 0.2, -1.5, 0, 0,0,90) setPedAnimation (player, 'ped','CAR_dead_LHS') setElementData ( player, "Policia:Captura", false ) setElementData(player, "Mrx_Preso", true) Link to comment
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