thund3rbird23 Posted September 5, 2019 Posted September 5, 2019 I attached a crate to the player's hand, is there any way to determine if the crate is attached or not? crate = createObject(2912,0,0,0) exports.bone_attach:attachElementToBone(crate,localPlayer,12,0,0,0.70,0,165,0)
Ceeser Posted September 5, 2019 Posted September 5, 2019 i guess you are using this resource: https://wiki.multitheftauto.com/wiki/Resource:Bone_attach If so, this resource also brings an build in function for that: bool isElementAttachedToBone (element theElement)
thund3rbird23 Posted September 5, 2019 Author Posted September 5, 2019 I'm using this: https://community.multitheftauto.com/index.php?p=resources&s=details&id=2540
Moderators IIYAMA Posted September 6, 2019 Moderators Posted September 6, 2019 14 hours ago, thund3rbird23 said: I'm using this: https://community.multitheftauto.com/index.php?p=resources&s=details&id=2540 That is the same resource.
thund3rbird23 Posted September 6, 2019 Author Posted September 6, 2019 25 minutes ago, IIYAMA said: That is the same resource. Yes, I realized after posted.
thund3rbird23 Posted September 6, 2019 Author Posted September 6, 2019 I'm trying to figure out how to use this function, but doesn't works. Attached "doboz" to the player's hand: doboz[thePlayer] = createObject(2912,0,0,0) exports.bone_attach:attachElementToBone(doboz[thePlayer], thePlayer, 12,0,0,0.70,0,165,0) And after that I wants to get if the "doboz" attached to the bone or no: function xy(thePlayer) if (exports.bone_attach:isElementAttachedToBone(doboz[thePlayer]))then outputChatBox("Yes!") else outputChatBox("No!") end addCommandHandler("xy", xy)
PaiN^ Posted September 9, 2019 Posted September 9, 2019 Is it not working at all or is it saying No in the chat box? if it's the later, make sure that the player who's calling the command "xy" has an element attached and stored in the table doboz. if it's not working at all check the debug.
thund3rbird23 Posted September 9, 2019 Author Posted September 9, 2019 1 hour ago, PaiN^ said: Is it not working at all or is it saying No in the chat box? if it's the later, make sure that the player who's calling the command "xy" has an element attached and stored in the table doboz. if it's not working at all check the debug. Uff, I just forgot to close the function with 'end'. It's works now.
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