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Hydra lock on sync


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OK, i'll try to explain what happened here.. though I may not do a great job.

our synchronizing is made up of 2 parts, puresync and keysync...

puresync is sent on regular intervals.. which updates position rotation, etc and also has a keysync attached.

keysync is sent whenever they press a key that does something for hteir vehicle... this can be locking on, firing the missile, accellerating, rotating engines, using the horn etc..

what is happening is that the keysync can SOMETIMES work as far as lock ons go... but most of the time, w/ lag and such... the locking mechanism doesn't work by this method alone.

in future versions we are going to put more work into syncing rockets and grenades correctly..

but for now, they just aren't reliable to use synced..

Kent

Thanks for this refreshing answer ;) now i know wharts going on in there :P

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