Furious^ONE! Posted July 19, 2019 Share Posted July 19, 2019 Hello, I want change name of car on my dayz server, but when i change name, and i refresh and restart dayz resource , dont work.. vehiclesTable = { --{Name,ID,Eng,Tire,Parts,Rot,Glass,Slots,Fuel,FuelPerMinute} {"Bullet",541,1,4,1,0,4,38,100,0.4}, {"Nissan GTR",434,1,4,1,0,4,75,100,0.6}, {"Sultan",560,1,4,1,0,4,40,100,0.4}, {"Cheetah",415,1,4,1,0,4,40,100,0.5}, {"Huntley",579,1,4,1,0,4,80,100,0.3}, {"Infernus",411,1,4,1,0,4,25,60,0.8}, {"Buffalo",402,1,4,1,0,4,70,80,0.4}, {"Elegy",562,1,4,1,0,4,37,80,0.8}, {"Bobcat",422,1,4,1,0,4,20,80,0.25}, {"Patriot",470,1,4,1,0,4,40,100,0.1}, {"Clover",542,1,4,1,0,4,35,45,0.3}, {"Quadbike",471,1,4,1,0,0,15,30,0.1}, {"Sanchez",468,1,2,1,0,0,10,30,0.1}, {"Barracks",433,1,6,1,0,4,550,140,0.5}, {"Coach",437,1,6,1,0,4,70,140,0.5}, {"BMX",481,0,0,0,0,0,00,000,0}, {"Dodo",593,1,3,1,1,4,20,60,0.25}, {"Maverick",487,1,0,1,1,4,30,60,0.25}, {"P Maverick",497,1,0,1,1,4,35,60,0.25}, {"Cargobob",548,1,3,1,1,4,60,160,0.5}, {"FCR900",521,1,2,1,0,0,10,40,0.1}, {"Police Car",596,1,4,1,0,4,25,60,0.7}, {"Reefer",453,1,0,1,0,4,30,60,0.1}, } --engine,tires,parts,rotor,glass,slots,fuel,fuelpm = getVehicleAddonInfos(getElementModel(veh)) function getVehicleAddonInfos(ID) for _,veh in pairs(vehiclesTable)do if ID == veh[2] then return veh[3],veh[4],veh[5],veh[6],veh[7],veh[8],veh[9],veh[10] end end end vehSpawns = {} vehSpawns["Bullet"] = { {2802.3544921875,-2514.8000488281,13.201187133789}} --- LS DOCK // Bentley vehSpawns["Nissan GTR"] = { {1366.3428955078,-936.65637207031,33.699443817139}} --- // // Nissan GTR vehSpawns["Sultan"] = { {1380.2252197266,-938.10247802734,33.699329376221}} --- // // N/A vehSpawns["Cheetah"] = { {1394.9189453125,-940.55358886719,34.028240203857}} --- // // N/A vehSpawns["Huntley"] = { {1413.2999267578,-946.45135498047,35.167465209961}} --- // // N/A vehSpawns["Buffalo"] = { {759.95074462891,-1353.6612548828,13.092642784119}} --- MILITARY CHASS // Nissan 350z Gold vehSpawns["Infernus"] = { {-2770.5048828125,389.94644165039,4.0669059753418}} --- SF MAIRIE // Frankeinstein vehSpawns["Elegy"] = { {-1936.3250732422,245.95481872559,34.051239013672}} --- WANG CAR // Nissan Skyline GT-R34 vehSpawns["Bobcat"] = { {-2479.6240234375,2223.6669921875,4.84375}, {-92.9951171875,2823.0908203125,76.721649169922}, {-1800.8984375,-1950.9736328125,93.561332702637}} vehSpawns["Patriot"] = { {1645.2631835938,-12.926432609558,36.097526550293}, --- LS LV {2302.8237304688,2767.1262207031,10.393176078796}, --- LV KACC {-1209.0041503906,15.925883293152,13.722880363464}} --- SF AP vehSpawns["Clover"] = {} vehSpawns["Quadbike"] = { {-1545.8480,628.1342,7.1875,180.2506}} vehSpawns["Sanchez"] = { {-428.8828125,-694.8310546875,19.14847946167}, {1190.41015625,-2109.0341796875,64.738548278809}, {1658.9716796875,-1069.0224609375,23.906229019165}} vehSpawns["Barracks"] = { {958.93658447266,1740.5233154297,8.6484375}} vehSpawns["Coach"] = { {1941.900390625,1975.1904296875,7.59375}} vehSpawns["BMX"] = { {2447.41015625,-1967.1845703125,13.546875}, {2633.7236328125,1835.291015625,11.0234375}, {1489.3974609375,2681.54296875,10.8203125}, {-2428.5654296875,2280.875,4.984375}, {-2501.0869140625,2224.880859375,4.9861993789673}, {-2142.8515625,-2457.84765625,30.625}, {-2456.078125,-141.115234375,26.112222671509}, {-1881.4453125,954.3837890625,35.171875}} vehSpawns["Dodo"] = { {1282.6152,1323.6509,10.8203,91.4783}} vehSpawns["Maverick"] = { {-1495.888671875,-2691.40234375,57.325229644775}, {-2688.42578125,1471.634765625,7.1875}, {-1534.28125,2842.9482421875,97.463409423828}, {2221.8583984375,-1344.396484375,23.984273910522}} vehSpawns["P Maverick"] = { {-1354.9009,-580.84528,14.148438}, {-1467.4047,1488.0812,8.2500687}, {-1680.4514160156,707.12536621094,30.6015625}} vehSpawns["Cargobob"] = {} vehSpawns["FCR900"] = {} vehSpawns["Police Car"] = { {2314.9506835938,2460.3657226563,3.2734375}, {1601.1104736328,-1629.669921875,13.477452278137}} vehSpawns["Reefer"] = {} vehSpawns["heliCrash"] = { {1668.5863037109,1374.9967041016,21.437654495239}, {2098.5642089844,1704.3957519531,10.8203125}, {2619.623046875,2719.6687011719,36.538642883301}, {2684.5500488281,2976.1145019531,30.468614578247}, {1340.0433349609,2762.173828125,9.6257648468018}, {1059.3803710938,2476.6469726563,10.8203125}, {351.47512817383,2498.0131835938,16.484375}, {305.8405456543,1995.2849121094,17.640625}, {-197.40312194824,1660.00390625,26.021810531616}, {-487.56500244141,1745.1920166016,103.99423217773}, {357.06970214844,911.48980712891,20.927375793457}, {-964.11517333984,1477.3618164063,45.632247924805}, {-1192.3334960938,1986.4995117188,136.97402954102}, {-1629.4309082031,2817.1286621094,102.23542785645}, {-2815.6418457031,1154.2999267578,19.366659164429}, {-2437.9560546875,658.18707275391,34.744178771973}, {-2088.3549804688,214.24746704102,35.223037719727}, {-1700.8083496094,745.22015380859,55.8984375}, {-2471.6713867188,-616.88671875,132.55667114258}, {-2561.1608886719,-1093.9577636719,176.85137939453}, {-1954.7072753906,-1623.1284179688,85.941825866699}, {-1687.4962158203,-1916.5522460938,98.976768493652}, {2558.2819824219,224.63208007813,53.962261199951}, {1969.8171386719,221.38452148438,28.411020278931}, {1433.2414550781,-198.97677612305,31.246921539307}, {576.18243408203,-560.12347412109,19.566745758057}, {746.94653320313,-1247.1977539063,13.558763504028}, {1887.3846435547,-1423.9608154297,10.359375}, {1765.8123779297,-2286.7592773438,26.796022415161}, {-395.06204223633,-1283.0047607422,32.639259338379}, } vehSpawns["BMPCrash"] = { {-2894.9213867188,-849.17651367188,7.0636882781982}, {-2760.6245117188,-66.711250305176,7.0870037078857}, {-1893.9865722656,1068.4642333984,44.802379608154}, {-1546.9285888672,430.88467407227,6.5984349250793}, {-865.67797851563,1268.0095214844,34.137557983398}, {-1463.6905517578,2320.0720214844,48.253265380859}, {-917.05236816406,2009.609375,60.333110809326}, {1167.3447265625,1849.6843261719,9.7337627410889}, {1074.1408691406,886.91180419922,10.239132881165}, {2805.9201660156,1428.3698730469,10.065545082092}, {1706.3686523438,-569.99542236328,35.975856781006}, {1434.5551757813,-2162.1677246094,12.965801239014}, {-141.65487670898,-1385.9279785156,2.4529638290405}, {-833.41076660156,-2537.2878417969,87.400016784668}, {-1326.4068603516,-1675.7856445313,45.104396820068}, {-1770.8583984375,-2637.6164550781,49.148284912109}, } hospitalPacks = { {-2670.87890625,636.8984375,14.453125}, {-2637.0556640625,635.03125,14.453125}, {-1515.669921875,2519.166015625,56.0703125}, {-1513.888671875,2519.5908203125,56.064819335938}, {-1528.8955078125,2516.724609375,55.986171722412}, {2022.1650390625,-1402.6806640625,17.18045425415}, {2042.7001953125,-1409.4775390625,17.1640625}, {-316.5478515625,1051.6494140625,20.340259552002}, {-337.9541015625,1049.490234375,19.739168167114}, {-331.5849609375,1046.037109375,26.012474060059}, {-307.0419921875,1045.27734375,26.012474060059}, {1171.490234375,-1310.560546875,13.986573219299}, {1171.609375,-1306.556640625,13.996350288391}, {1158.5048828125,-1326.333984375,31.503561019897}, {1159.80078125,-1323.9013671875,31.498970031738}, {1238.7119140625,328.2431640625,19.7555103302}, {1229.365234375,311.1435546875,24.7578125}, {-2204.07421875,-2309.58203125,31.375}, {1615.939453125,1818.0537109375,10.8203125}, {1601.9443359375,1816.736328125,10.8203125}, {1590.0166015625,1792.0234375,30.46875}, {1607.3232421875,1776.7412109375,37.3125}, {2107.7626953125,926.16015625,10.8203125}, {2116.12890625,925.7705078125,10.9609375}, {2122.1865234375,925.3193359375,10.8203125}, {1260.6501464844,-1799.30078125,13.478693008423}, -- Military Camp Verdant Bluff {1280.0263671875,-1810.7297363281,13.463276863098}, -- Military Camp Verdant Bluff {1352.2316894531,404.55191040039,19.5546875}, --- MONTGOMERY MILITARY CAMP {-2752.1530761719,403.74862670898,4.4635558128357}, --- MAIRIE SF {-2770.8791503906,415.75357055664,4.4786520004272}, --- MAIRIE SF ---HOSPITAL SF--- {-2671.3078613281,625.27618408203,14.859218597412}, -- AMBULANCE MEDIC BOX {-2641.1657714844,622.57006835938,14.859218597412}, -- AMBULANCE MEDIC BOX --- HOSPITAL ROOF --- {-2691.83203125,527.86340332031,48.063758850098}, {-2710.32421875,539.60845947266,48.07857131958}, {-2628.9931640625,490.79647827148,47.9765625}, {-2641.9028320313,490.28616333008,47.9765625}, ---AU DESSUS DES DAMSO--- {-1913.7913818359,-489.23870849609,38.234375}, {-1913.5050048828,-501.54971313477,38.234375}, {-1233.2175292969,-22.528776168823,14.1484375}, -- SF AP {-1227.8767089844,-35.254020690918,14.1484375}, -- SF AP --- SF ECOLE DRIVING--- {-2017.0971679688,-212.9753112793,35.370311737061}, {-2015.7872314453,-193.4952545166,35.379531860352}, {-2090.9128417969,-276.59533691406,35.370311737061}, {657.61706542969,-1370.1496582031,21.80965423584}, --- Chass Camp --- LV AP-- {1359.6650390625,1293.8995361328,10.880974769592}, --- Box Medic {1346.6613769531,1279.7176513672,10.867559432983}, --- Box Medic {1320.3449707031,1279.3846435547,10.870312690735}, --- Box Medic {1335.13671875,1292.3052978516,10.878839492798}, --- Box Medic {-327.33227539063,1547.0480957031,75.5703125}, --- BAYSDIE } patrolPoints = { {-1603.2197265625,-2712.736328125,48.9453125}, {2465.748046875,-2215.55859375,13.546875}, {2473.439453125,-2215.56640625,13.546875}, {2480.0732421875,-2216.140625,13.546875}, {2487.24609375,-2215.5966796875,13.546875}, {2494.1005859375,-2215.5859375,13.546875}, {-1686.6728515625,408.9970703125,7.3984375}, {-1682.34375,412.9384765625,7.3984375}, {-1680.0263671875,402.3642578125,7.3984375}, {-1675.84375,406.4677734375,7.3984375}, {-1670.5615234375,411.8359375,7.3984375}, {-1666.2392578125,416.2509765625,7.3984375}, {-1672.7939453125,422.81640625,7.3984375}, {-1677.20703125,418.46484375,7.3984375}, {-2410.7021484375,969.9091796875,45.4609375}, {-2410.744140625,975.220703125,45.4609375}, {-2410.837890625,980.5302734375,45.4609375}, {-1329.3046875,2668.5126953125,50.46875}, {-1328.7314453125,2673.90625,50.0625}, {-1327.0185546875,2679.3876953125,50.46875}, {-1327.3798828125,2684.62890625,50.0625}, {1940.7099609375,-1778.5244140625,13.390598297119}, {1940.6552734375,-1774.908203125,13.390598297119}, {1940.630859375,-1771.728515625,13.390598297119}, {1940.7080078125,-1767.3837890625,13.390598297119}, {-1477.921875,1868.138671875,32.639846801758}, {-1466.1552734375,1869.0048828125,32.6328125}, {-1464.5224609375,1861.3828125,32.639846801758}, {-1477.4599609375,1860.5205078125,32.6328125}, {-735.9208984375,2744.0087890625,47.2265625}, {-739.0439453125,2744.2421875,47.165451049805}, {377.6953125,2601.1083984375,16.484375}, {624.5263671875,1676.25390625,6.9921875}, {620.2958984375,1681.2431640625,6.9921875}, {616.248046875,1686.4169921875,7.1875}, {612.783203125,1691.1650390625,7.1875}, {609.2060546875,1696.201171875,7.1875}, {605.8505859375,1700.978515625,7.1875}, {602.27734375,1706.3603515625,7.1875}, {2141.037109375,2742.734375,10.960174560547}, {2142.3115234375,2752.6982421875,10.96019744873}, {2147.9521484375,2752.3203125,10.8203125}, {2152.60546875,2751.953125,10.8203125}, {2152.984375,2743.85546875,10.8203125}, {2147.75,2743.7392578125,10.8203125}, {-97.6298828125,-1175.0283203125,2.4990689754486}, {-90.74609375,-1177.853515625,2.2021217346191}, {-84.75390625,-1163.853515625,2.3359375}, {-91.5771484375,-1160.5732421875,2.4453125}, {-1606.525390625,-2717.2138671875,48.9453125}, {-1609.7109375,-2721.544921875,48.9453125}, {-1599.83203125,-2708.302734375,48.9453125}, {-2246.314453125,-2558.8212890625,32.0703125}, {-2241.3125,-2561.3662109375,32.0703125}, {-1132.2880859375,-135.0986328125,14.14396572113}, {-1153.529296875,-156.373046875,14.1484375}, {-1142.826171875,-145.67578125,14.14396572113}, {655.611328125,-557.9912109375,16.501491546631}, {655.6572265625,-572.1728515625,16.501491546631}, {1601.791015625,2203.90625,11.060997009277}, {1596.806640625,2203.4345703125,10.8203125}, {1590.197265625,2203.4853515625,10.8203125}, {1589.4775390625,2195.43359375,10.8203125}, {1596.125,2194.294921875,10.8203125}, {1601.6591796875,2194.3369140625,10.8203125}, {2206.8466796875,2470.47265625,10.8203125}, {2206.94140625,2474.75,10.8203125}, {2206.9267578125,2478.86328125,10.8203125}, {2198.06640625,2480.6953125,10.8203125}, {2197.541015625,2475.791015625,10.995170593262}, {2197.609375,2471.9169921875,10.995170593262}, {2120.8251953125,915.4833984375,10.8203125}, {2115.1181640625,915.44140625,10.8203125}, {2109.076171875,915.4228515625,10.8203125}, {2109.22265625,924.8779296875,10.9609375}, {2114.9404296875,924.8857421875,10.9609375}, {2119.5126953125,925.2861328125,10.9609375}, {2645.7197265625,1112.7802734375,10.8203125}, {2639.984375,1112.56640625,10.8203125}, {2634.828125,1112.3466796875,10.9609375}, {2634.1826171875,1101.9482421875,10.8203125}, {2636.7509765625,1101.6748046875,10.8203125}, {2643.5126953125,1101.81640625,10.8203125}, {2209.576171875,2469.8251953125,10.8203125}, {2208.8310546875,2475.09375,10.8203125}, {1005.078125,-901.7490234375,42.216625213623}, {993.025390625,-902.474609375,42.222496032715}, } lootItems = { helicrashsides = { {"M4A1",356,1,90,3}, {"M4A1 CCO",356,1,90,3}, {"M4A1 CCO SD",356,1,90,3}, {"FN SCAR",356,1,90,2}, {"FN SCAR SD",356,1,90,2}, ---------------------------- {"M107",358,1,90,0.5}, {"AS50",358,1,90,0.8}, {"KSVK",358,1,90,0.7}, {"Cheytac M200",358,1,90,1}, ---------------------------- {"M249 SAW",355,1,90,1.5}, {"M240",355,1,90,1.5}, {"Mk 48 Mod 0",355,1,90,1.5}, {"PKP",355,1,90,1.5}, {"PKM",355,1,90,1.5}, ---------------------------- {"Balanced Vest",1800,1,0,1}, {"Press Vest",1481,1,0,2}, {"Police Vest",1744,1,0,1}, {"Light Tactical Vest",1759,1,0,2.5}, ---------------------------- {"Ghillie Helmet",1759,1,0,2.5}, {"Helmet",1759,1,0,2.5}, {"Helmet ONU",1759,1,0,2.5}, }, bmpcrashsides = { {"M4A1",356,1,90,3}, {"AK-74 GP-25",356,1,90,3}, {"Steyr Aug",356,1,90,3}, {"M4A1 CCO",356,1,90,3}, {"AKS Gold",356,1,90,3}, {"AKS-74 Kobra",356,1,90,3}, {"M4A1 CCO SD",356,1,90,3}, {"FN SCAR",356,1,90,2}, {"Balanced Vest",1800,1,0,1}, {"FN SCAR SD",356,1,90,2}, {"Helmet",1759,1,0,2.5}, {"Helmet ONU",1759,1,0,2.5}, {"Light Tactical Vest",1759,1,0,2.5}, }, hospital = { {"Syringe",2000,1,0}, {"Antibiotics",1919,2.1,0}, {"Medic Kit",2891,0.7,0}, {"Heat Pack",1576,1,0}, {"Bandage",1578,0.5,0}, {"Blood Bag",1580,1,0}, {"Morphine",1579,1,0}, {"Morphine Auto-Injector",14673,1,0}, {"Blood Bag",1580,1,0}, {"Medic Kit",2891,0.7,0}, {"Blood Bag",1580,1,0}, {"Painkiller",1580,1,0} } } for i,bpData in pairs(BackpacksTable)do table.insert(lootItems.helicrashsides,{bpData[1],bpData[3],1,0,bpData[4][5]}) end for i,bpData in pairs(BackpacksTable)do table.insert(lootItems.bmpcrashsides,{bpData[1],bpData[3],1,0,bpData[4][5]}) end --*************** NEW Helicrash *******************-- function createHeliCrashSite() if cargoCol then destroyElement(getElementData(cargoCol,"parent")) destroyElement(getElementData(cargoCol,"smoke")) destroyElement(cargoCol) end local item_id = math.random(#vehSpawns["heliCrash"]) local x,y,z = vehSpawns["heliCrash"][item_id][1],vehSpawns["heliCrash"][item_id][2],vehSpawns["heliCrash"][item_id][3] smoke = createObject ( 1946, x, y, z - 1, 0, 0, 90 ) cargobob = createObject ( 1945, x, y, z - 1, 0, 0, 90 ) blowVehicle(cargobob) outputChatBox("Spawn Helicrash",getRootElement(),255,255,255,true) setElementFrozen(cargobob,true) cargoCol = createColSphere(x,y,z,3) setElementData(cargoCol,"smoke",smoke) setElementData(cargoCol,"parent",cargobob) setElementData(cargoCol,"helicrash",true) setElementData(cargoCol,"MAX_Slots",0) for i,item in ipairs(lootItems.helicrashsides)do local value = math.percentChance(item[5] * 3.5,math.random(1,2)) setElementData(cargoCol,item[1],value) local ammoData,weapID = getWeaponAmmoType(item[1]) if ammoData ~= item[1] then if ammoData and value > 0 then minBullets,maxBullets = math.floor(getAmmoPlus(ammoData)/3),getAmmoPlus(ammoData)*2 ammoQuantity = math.random(minBullets,maxBullets) setElementData(cargoCol,ammoData,ammoQuantity) end end end setTimer(createHeliCrashSite,3600000,1) end createHeliCrashSite() --*************** NEW BMPCrash *******************-- function createBMPCrashSite() if cargoCol then destroyElement(getElementData(cargoCol,"parent")) destroyElement(getElementData(cargoCol,"smoke")) destroyElement(cargoCol) end local item_id = math.random(#vehSpawns["BMPCrash"]) local x,y,z = vehSpawns["BMPCrash"][item_id][1],vehSpawns["BMPCrash"][item_id][2],vehSpawns["BMPCrash"][item_id][3] smoke = createObject ( 1946, x, y, z - 1, 0, 0, 90 ) cargobob = createObject ( 1944, x, y, z - 1, 0, 0, 90 ) blowVehicle(cargobob) outputChatBox("Spawn BMPCrash",getRootElement(),255,255,255,true) setElementFrozen(cargobob,true) cargoCol = createColSphere(x,y,z,3) setElementData(cargoCol,"smoke",smoke) setElementData(cargoCol,"parent",cargobob) setElementData(cargoCol,"BMPCrash",true) setElementData(cargoCol,"MAX_Slots",0) for i,item in ipairs(lootItems.bmpcrashsides)do local value = math.percentChance(item[5] * 3.5,math.random(1,2)) setElementData(cargoCol,item[1],value) local ammoData,weapID = getWeaponAmmoType(item[1]) if ammoData ~= item[1] then if ammoData and value > 0 then minBullets,maxBullets = math.floor(getAmmoPlus(ammoData)/3),getAmmoPlus(ammoData)*2 ammoQuantity = math.random(minBullets,maxBullets) setElementData(cargoCol,ammoData,ammoQuantity) end end end setTimer(createBMPCrashSite,1800000,1) end createBMPCrashSite() --------------------------------------------- function updateHospitals() for i,box in pairs(hospitalCol)do for _,items in ipairs(lootItems.hospital)do setElementData(hospitalCol[i],items[1],math.random(1,5)) end end setTimer(updateHospitals,3600000,1) end hospitalCol = {} function createHospitalPacks() number1 = 0 for i,box in ipairs(hospitalPacks)do number1 = number1 + 1 local x,y,z = box[1],box[2],box[3] object = createObject(1558,x,y,z,nil,nil,nil) hospitalCol[i] = createColSphere(x,y,z,2) setElementData(hospitalCol[i],"parent",object) setElementData(hospitalCol[i],"hospitalbox",true) setElementData(hospitalCol[i],"MAX_Slots",20) for _,items in ipairs(lootItems.hospital)do local randomNumber = math.random(1,10) if randomNumber >= 2 then setElementData(hospitalCol[i],items[1],math.random(1,5)) end end end setTimer(updateHospitals,3600000,1) end createHospitalPacks() patrolCol = {} for num,patrol in ipairs(patrolPoints) do local x,y,z = patrol[1],patrol[2],patrol[3] patrolCol[num] = createColSphere(x,y,z,3) setElementData(patrolCol[num],"patrolstation",true) local rand = math.random(1,15) if rand == 1 then lts = 100 elseif rand == 2 or rand == 3 then lts = 80 elseif rand >= 4 or rand <= 6 then lts = 60 elseif rand >= 7 or rand <= 10 then lts = 40 else lts = 20 end setElementData(patrolCol[num],"patrollts",lts) end function updatepatrol() for i,box in pairs(patrolCol) do local rand = math.random(1,15) if rand == 1 then lts = 100 elseif rand == 2 or rand == 3 then lts = 80 elseif rand >= 4 or rand <= 6 then lts = 60 elseif rand >= 7 or rand <= 10 then lts = 40 else lts = 20 end setElementData(patrolCol[i],"patrollts",lts) end end setTimer(updatepatrol,10800000,0) spawnedVehs = {} function isVehSpawned(num) for _, numm in pairs(spawnedVehs)do if numm == num then return true end end return false end function spawnDayZVehicles() for i,vehs in pairs(vehiclesTable)do spawnedVehs = {} count = math.random(0,#vehSpawns[vehs[1]]) for i=1,count do num = math.random(1,#vehSpawns[vehs[1]]) if not isVehSpawned(num) then table.insert(spawnedVehs,num) x,y,z = vehSpawns[vehs[1]][num][1],vehSpawns[vehs[1]][num][2],vehSpawns[vehs[1]][num][3] veh = createVehicle(vehs[2],x,y,z) vehCol = createColSphere(x,y,z,4) attachElements(vehCol,veh,0,0,0) setElementData(vehCol,"parent",veh) setElementData(veh,"parent",vehCol) setElementData(vehCol,"vehicle",true) setElementData(vehCol,"MAX_Slots",vehs[8]) engRand = math.random(0,vehs[3]) tireRand = math.random(0,vehs[4]) partRand = math.random(0,vehs[5]) rotorRand = math.random(0,vehs[6]) glaRand = math.random(0,vehs[7]) setElementData(vehCol,"Engine_inVehicle",engRand) setElementData(vehCol,"Tire_inVehicle",tireRand) setElementData(vehCol,"Parts_inVehicle",partRand) setElementData(vehCol,"Rotor_inVehicle",rotorRand) setElementData(vehCol,"Glass_inVehicle",glaRand) setElementData(vehCol,"spawn",{vehs[2],x,y,z}) setElementData(vehCol,"fuel",10) setElementData(vehCol,"ProtectionPercent",0) setElementData(vehCol,"maxfuel",vehs[9]) setElementData(vehCol,"needengines",vehs[3]) setElementData(vehCol,"needtires",vehs[4]) setElementData(vehCol,"needparts",vehs[5]) setElementData(vehCol,"needrotor",vehs[6]) setElementData(vehCol,"needglass",vehs[7]) if tireRand >= 1 then setElementData(vehCol,"TireState",math.random(0,100)) else setElementData(vehCol,"TireState",100) end if engRand >= 1 then setElementData(vehCol,"EngineState",math.random(0,100)) else setElementData(vehCol,"EngineState",100) end if rotorRand >= 1 then setElementData(vehCol,"RotorState",math.random(0,100)) else setElementData(vehCol,"RotorState",100) end if partRand >= 1 then setElementData(vehCol,"PartsState",math.random(0,100)) else setElementData(vehCol,"PartsState",100) end end end end end function notifyAboutExplosion() occupants = getVehicleOccupants(source) or {} for _,peds in pairs(occupants)do removePedFromVehicle(peds) end local col = getElementData(source,"parent") if col and getElementData(col,"helicrash") then return end id,x,y,z = getElementData(col,"spawn")[1],getElementData(col,"spawn")[2],getElementData(col,"spawn")[3],getElementData(col,"spawn")[4] setTimer(respawnDayZVehicle,120000,1,id,x,y,z,source,col) setElementData(col,"deadVehicle",true) setElementData(source,"isExploded",true) x1,y1,z1 = getElementPosition(source) createExplosion(x1+1,y1+1,z1,4) createExplosion(x1-1,y1-1,z1,4) createExplosion(x1+1,y1-1,z1,4) createExplosion(x1-1,y1+1,z1,4) end addEventHandler("onVehicleExplode",getRootElement(),notifyAboutExplosion) function respawnVehiclesInWater(vehiclesInWater) for i,veh in ipairs(getElementsByType("vehicle"))do if isElementInWater(veh) and getVehicleType(veh) ~= "Boat" then local col = getElementData(veh,"parent") id,x,y,z = getElementData(col,"spawn")[1],getElementData(col,"spawn")[2],getElementData(col,"spawn")[3],getElementData(col,"spawn")[4] respawnDayZVehicle(id,x,y,z,veh,col) end end end setTimer(respawnVehiclesInWater,120000,0) function respawnDayZVehicle(id,x,y,z,veh,col) destroyElement(veh) destroyElement(col) local engine,tires,parts,rotor,glass,slots,fuel,fuelpm = getVehicleAddonInfos(id) veh = createVehicle(id,x,y,z) vehCol = createColSphere(x,y,z,4) attachElements(vehCol,veh,0,0,0) setElementData(vehCol,"parent",veh) setElementData(veh,"parent",vehCol) setElementData(vehCol,"vehicle",true) setElementData(vehCol,"MAX_Slots",slots) engRand = math.random(0,engine) tireRand = math.random(0,tires) partRand = math.random(0,parts) rotorRand = math.random(0,rotor) glaRand = math.random(0,glass) setElementData(vehCol,"Engine_inVehicle",engRand) setElementData(vehCol,"Tire_inVehicle",tireRand) setElementData(vehCol,"Parts_inVehicle",partRand) setElementData(vehCol,"Rotor_inVehicle",rotorRand) setElementData(vehCol,"Glass_inVehicle",glaRand) setElementData(vehCol,"spawn",{id,x,y,z}) setElementData(vehCol,"fuel",10) setElementData(vehCol,"ProtectionPercent",0) setElementData(vehCol,"maxfuel",fuel) setElementData(vehCol,"needengines",engine) setElementData(vehCol,"needtires",tires) setElementData(vehCol,"needparts",parts) setElementData(vehCol,"needrotor",rotor) setElementData(vehCol,"needglass",glass) if tireRand >= 1 then setElementData(vehCol,"TireState",math.random(0,100)) else setElementData(vehCol,"TireState",100) end if engRand >= 1 then setElementData(vehCol,"EngineState",math.random(0,100)) else setElementData(vehCol,"EngineState",100) end if rotorRand >= 1 then setElementData(vehCol,"RotorState",math.random(0,100)) else setElementData(vehCol,"RotorState",100) end if partRand >= 1 then setElementData(vehCol,"PartsState",math.random(0,100)) else setElementData(vehCol,"PartsState",100) local randomNumber = math.random(1,10) if randomNumber == 5 then setElementData(vehCol,items[1],1) end end end function spawnVehiclePack(ps,cmd) if isObjectInACLGroup("user."..getAccountName(getPlayerAccount(ps)),aclGetGroup("Console")) then spawnDayZVehicles() outputChatBox("Vehicles has been spawned!",ps,255,0,0,true) end end addCommandHandler("svp",spawnVehiclePack) function onPlayerEnterDayzVehicle(veh,seat) if seat == 0 then setVehicleEngineState(veh,false) outputChatBox("Press 'K' to turn the engine on/off!",source,255,255,255) end end addEventHandler("onPlayerVehicleEnter",getRootElement(),onPlayerEnterDayzVehicle) function onPlayerExitDayzVehicle(veh,seat) if seat == 0 then setVehicleEngineState(veh,false) end end addEventHandler("onPlayerVehicleExit",getRootElement(),onPlayerExitDayzVehicle) function getVehicleFuelRemove(veh,col) engine,tires,parts,rotor,glass,slots,fuel,fuelpm = getVehicleAddonInfos(getElementModel(veh)) partstate = getElementData(col,"PartsState") if partstate < 10 then damaged = 2.3 elseif partstate < 20 then damaged = 2 elseif partstate < 40 then damaged = 1.7 elseif partstate < 60 then damaged = 1.4 elseif partstate < 80 then damaged = 1.1 else damaged = 1 end if getElementData(col,"Parts_inVehicle") == 0 then return fuelpm * 2.5 else return fuelpm * damaged end end function setVehiclesFuelPerMinute() for i,veh in ipairs(getElementsByType("vehicle"))do if getVehicleEngineState(veh)== true then vehCol = getElementData(veh,"parent") if getElementData(vehCol,"fuel")>= 0 then setElementData(vehCol,"fuel",getElementData(vehCol,"fuel")- getVehicleFuelRemove(veh,vehCol)) else setVehicleEngineState(veh,false) end end end end setTimer(setVehiclesFuelPerMinute,20000,0) repairTimer = {} function repairVehicle(veh) if repairTimer[veh] then triggerClientEvent(source,"displayClientInfo",source,"Vehicle",getVehicleName(veh).." is currently being repaired!",255,22,0) return end local health = math.floor(getElementHealth(veh)) repairTimer[veh] = setTimer(fixVehicleDayZ,(1000 - health)*120,1,veh,source) setElementFrozen(veh,true) setElementData(veh,"repairer",source) setElementData(source,"repairingvehicle",veh) setPedAnimation(source,"SCRATCHING","sclng_r",-1,true,false) triggerClientEvent(source,"displayClientInfo",source,"Vehicle","You started to repair "..getVehicleName(veh),22,255,0) end addEvent("repairVehicle",true) addEventHandler("repairVehicle",getRootElement(),repairVehicle) function fixVehicleDayZ(veh,player) local FL,RL,FR,RR = getVehicleWheelStates(veh) setElementHealth(veh,1000) fixVehicle(veh) setVehicleWheelStates(veh,FL,RL,FR,RR) setPedAnimation(player,false) setElementFrozen(veh,false) repairTimer[veh] = nil setElementData(veh,"repairer",nil) setElementData(player,"repairingvehicle",nil) triggerClientEvent(player,"displayClientInfo",player,"Vehicle","You finished repairing "..getVehicleName(veh),22,255,0) end function stopFixxingWhileMoving() local veh = getElementData(source,"repairingvehicle") setPedAnimation(source) setElementFrozen(veh,false) setElementData(veh,"repairer",nil) setElementData(source,"repairingvehicle",nil) triggerClientEvent(source,"displayClientInfo",source,"Vehicle","You stopped repairing "..getVehicleName(veh),255,22,0) killTimer(repairTimer[veh]) repairTimer[veh] = nil end addEvent("onClientMovesWhileAnimation",true) addEventHandler("onClientMovesWhileAnimation",getRootElement(),stopFixxingWhileMoving) function debugFixxing() for i,veh in ipairs(getElementsByType("vehicle"))do if getElementData(veh,"repairer")== source then outputDebugString("Vehicle repairer disconnected - destroyed tables") killTimer(repairTimer[veh]) setElementFrozen(veh,false) repairTimer[veh] = nil setElementData(veh,"repairer",nil) end end end addEventHandler("onPlayerQuit",getRootElement(),debugFixxing) Link to comment
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