itHyperoX Posted June 27, 2019 Posted June 27, 2019 Hi, there is an object which is attached to a player cache['objectAttach'][client] = createObject(id, myX, myY, myZ) attachElements(cache['objectAttach'][client], client, 0, 0, 0) My question is, how can i change the Z cord if it's attached ? i was trying like local x, y, z = getElementPosition(client) newZ = z - 0.05 setElementPosition(cache['objectAttach'][client], x, y, newZ) but i don't think that i can change the attached object pos; any help thanks
Moderators IIYAMA Posted June 27, 2019 Moderators Posted June 27, 2019 2 minutes ago, itHyperoX said: My question is, how can i change the Z cord if it's attached ? https://wiki.multitheftauto.com/wiki/SetElementAttachedOffsets 1
itHyperoX Posted June 27, 2019 Author Posted June 27, 2019 You are the best mate, one more question. How can i decrease / increase with 0.1 the Z player position after the player scrolling ?
Moderators IIYAMA Posted June 27, 2019 Moderators Posted June 27, 2019 2 minutes ago, itHyperoX said: How can i decrease / increase with 0.1 the Z player position after the player scrolling ? By getting your previous values:https://wiki.multitheftauto.com/wiki/GetElementAttachedOffsets With bindkey: https://wiki.multitheftauto.com/wiki/BindKey
itHyperoX Posted June 29, 2019 Author Posted June 29, 2019 Nice one thanks. Another question , is there any function, or something to check that is the object is still visible ? I mean when i change the Z pos (to down - ) of the object, i want to stop to the object go under the world
Moderators IIYAMA Posted July 1, 2019 Moderators Posted July 1, 2019 The map editor already has this feature. https://wiki.multitheftauto.com/wiki/ProcessLineOfSight Getting the ground/floor position. https://wiki.multitheftauto.com/wiki/GetElementBoundingBox Getting the object size. The map editor already has this feature. https://wiki.multitheftauto.com/wiki/ProcessLineOfSight Getting the ground/floor position. https://wiki.multitheftauto.com/wiki/GetElementBoundingBox Getting the object size. 1
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