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خطأ بلشادر !


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shader = dxCreateShader("blur.fx")
screenS = dxCreateScreenSource(sX,sY)


function showShader()
dxUpdateScreenSource(shader)
dxSetShaderValue(shader, "ScreenSource", screenS);
dxSetShaderValue(shader, "UVSize", sX, sY);
dxSetShaderValue(shader, "BlurStrength", 9 );
dxDrawImage(0, 0, 1366, 768, shader)
end

جربت اسويه وماظبط + بلدي بق مايكتب شي

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