Lergen Posted May 1, 2019 Share Posted May 1, 2019 Hello, I've just recently setup a server so I'm pretty new to this whole thing. I've read through the wiki but I'm still not sure how to approach these problems, I'd really appreciate any help or advice on this. These are from the default gamemodes bundled with MTA. If you start Assault from another gamemode (like Play) then there's a peculiar bug where on death, you won't respawn. The only way to fix this is by either relogging or changing teams with F3. It doesn't seem to show any errors in debug and after the relog/team change it doesn't happen again. I'm not sure what causes this. My other issue is that in CTF, if the flag is dropped, it doesn't respawn after a set time. Normally this wouldn't be a problem but on a map like tbd, it's possible to ruin the match if the flag carrier falls off the cliff. Is there any way to have it revert to its starting position sometime after being dropped? I'm guessing setTimer is used but I'm unsure of how to implement it. Link to comment
Lergen Posted May 2, 2019 Author Share Posted May 2, 2019 An additional problem - it looks like the flag doesn't respawn at all in CTF, even after it's been captured. Link to comment
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