SurvivalMTAZ Posted February 27, 2019 Share Posted February 27, 2019 I want to increase the distance of the shader, have to get very close to appear the textures, can someone please help me. Here have the config example. Spoiler addEventHandler('onClientResourceStart', getResourceRootElement(getThisResource()), function() shader = dxCreateShader('shader.fx') terrain = dxCreateTexture('img/kablolar.png') dxSetShaderValue(shader, 'gTexture', terrain) engineApplyShaderToWorldTexture(shader, 'telewireslong') engineApplyShaderToWorldTexture(shader, 'telewireslong2') end ) Link to comment
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