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Shader find or create


mehmet

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On 01/02/2019 at 15:36, Investor said:

I was gonna say you could try dxDrawPrimitive for this, but it's no good if you want curved edges, so you probably want a mask shader, perhaps using dxDrawPrimitive to generate the part which follows the cursor. You'll need to use either trianglestrip or trianglefan.

 

I just have no idea how to implement it in my head. the arrow repeats the cursor

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