xuaNN Posted December 17, 2018 Posted December 17, 2018 (edited) Firstly, sorry for my bad english. I don't know it very well. Hello all, i wanna add a animation on fire with rifle. When the gun is fired, the animation will start. How can i do this? I wrote a few lines of code, but it didn't work. local ped = getLocalPlayer() local weaponid = getPedWeapon(ped) addEventHandler( "onWeaponFire", root, function reload () if weaponid == 33 then setPedAnimation(ped,"buddy","buddy_crouchreload") end end I understood the mistake I made. Topic deleted. Clientside: local ped = getLocalPlayer() -- Get Player local weaponid = getPlayerWeapon(ped) -- Get Players weapon. function reload () if weaponid == 33 then -- if player weapon is rifle setPedAnimation(ped,"buddy","buddy_crouchreload") -- Set ped animation end end addEventHandler("onClientPlayerWeaponFire",root,reload) -- if player fire with weapon get function reload It can work. Edited December 17, 2018 by xuaNN
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