WiBox Posted November 24, 2018 Share Posted November 24, 2018 I want to change the map at F11, I got the files but I just don't know what functions to use so I can add it.. Does anyone have a idea? Link to comment
Dimos7 Posted November 24, 2018 Share Posted November 24, 2018 (edited) dxCreateTexture dxDrawImage dxCreateRenderTarget dxSetRenderTarget dxGetMaterialSize Edited November 24, 2018 by Dimos7 Link to comment
WiBox Posted November 25, 2018 Author Share Posted November 25, 2018 I said replace.. Not create Link to comment
DanHR Posted November 25, 2018 Share Posted November 25, 2018 Just edit the file in the resource lol Link to comment
Gordon_G Posted November 25, 2018 Share Posted November 25, 2018 Yeah you don't want to create but you can't replace, so you have to create one Link to comment
ViRuZGamiing Posted November 27, 2018 Share Posted November 27, 2018 On 25/11/2018 at 12:17, Gordon_G said: Yeah you don't want to create but you can't replace, so you have to create one you can replace it In MTA:SA installation folder => MTA/cgui/images just replace radar.jpg. Link to comment
Gordon_G Posted November 27, 2018 Share Posted November 27, 2018 I meant, it's impossible by scripting Here you are talking about LOCAL files Link to comment
ViRuZGamiing Posted November 27, 2018 Share Posted November 27, 2018 22 minutes ago, Gordon_G said: I meant, it's impossible by scripting Here you are talking about LOCAL files He never said he wanted it done by scripting, he probably thought it was some kind of scripting function not knowing its as easy as replacing a local file. But yeah he has his options, replace for single use or script a new one for server use. Link to comment
Captain Cody Posted November 27, 2018 Share Posted November 27, 2018 If you wanna do it by scripting make a new one. In every custom map I've done there's a new F11 radar included, you can take one of those and modify it. Link to comment
WiBox Posted November 28, 2018 Author Share Posted November 28, 2018 (edited) 12 hours ago, ViRuZGamiing said: He never said he wanted it done by scripting, he probably thought it was some kind of scripting function not knowing its as easy as replacing a local file. But yeah he has his options, replace for single use or script a new one for server use. Mate, I'm scripting for a whole server, regardless I don't know all the functions and where they can be useful in some cases, I used as @Dimos7 said dxCreateTexture dxDrawImage dxCreateRenderTarget dxSetRenderTarget dxGetMaterialSize And yes, I'm making it for all players, not for myself so replacing it in my local data? Of course no. Edited November 28, 2018 by R.I.P Logic Link to comment
WiBox Posted December 1, 2018 Author Share Posted December 1, 2018 It's nothing I just used those two: dxCreateTexture dxDrawImage Because I didn't understand what those three do: dxCreateRenderTarget dxSetRenderTarget dxGetMaterialSize But I'm having some difficulties so I add blips on the map and the minimap.. Link to comment
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