Tony Brand Posted November 21, 2018 Share Posted November 21, 2018 hi, i am editing a gui resource that uses local x, y = guiGetScreenSize() local xx, yy = x / 1600, y / 900 GUI.window[1] = guiCreateWindow((x - (xx * 829)) / 2, (y - (yy * 589)) / 2, xx * 829, yy * 589, "Panel", false) for width and height and x & y (it is cause of many players use low resolution) so my question is how i can get new buttons,laybels,.... x , y , width , height ???? also it is relative x,y,width,height of a new picture that i want to add(got by GUIEditor) GUIEditor.staticimage[1] = guiCreateStaticImage(0.13, 0.09, 0.77, 0.84, "bg.png", true) GUIEditor.staticimage[2] = guiCreateStaticImage(0.07, 0.06, 0.85, 0.88, "x.png", true, GUIEditor.staticimage[1]) and it is absolute x,y,width,height of a new picture that i want to add(got by GUIEditor) GUIEditor.staticimage[1] = guiCreateStaticImage(178, 69, 1052, 645, "bg.png", false) GUIEditor.staticimage[2] = guiCreateStaticImage(74, 39, 894, 568, "x.png", false, GUIEditor.staticimage[1]) Link to comment
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