Tony Brand Posted November 19, 2018 Share Posted November 19, 2018 Hi,i want to make a gui stats panel this is the code made by GUIEditor resource! --[[------------------------------------------------- Notes: > This code is using a relative image filepath. This will only work as long as the location it is from always exists, and the resource it is part of is running. To ensure it does not break, it is highly encouraged to move images into your local resource and reference them there. --]]------------------------------------------------- GUIEditor = { tab = {}, staticimage = {}, tabpanel = {}, label = {}, window = {} } addEventHandler("onClientResourceStart", resourceRoot, function() GUIEditor.window[1] = guiCreateWindow(124, 77, 1135, 638, "", false) guiWindowSetSizable(GUIEditor.window[1], false) GUIEditor.staticimage[1] = guiCreateStaticImage(9, 9, 1107, 619, "Data/Images/back.png", false, GUIEditor.window[1]) GUIEditor.tabpanel[1] = guiCreateTabPanel(0, 11, 1107, 608, false, GUIEditor.staticimage[1]) GUIEditor.tab[1] = guiCreateTab("Stats", GUIEditor.tabpanel[1]) GUIEditor.label[1] = guiCreateLabel(34, 76, 222, 31, "Name: ..getPlayerName(localPlayer)", false, GUIEditor.tab[1]) guiLabelSetColor(GUIEditor.label[1], 254, 0, 0) GUIEditor.label[2] = guiCreateLabel(34, 135, 222, 35, "Level", false, GUIEditor.tab[1]) end ) for Second Label called Level i need to get player level with getElementData and put it after Level: ,any help plz? Link to comment
Dimos7 Posted November 19, 2018 Share Posted November 19, 2018 guiSetText(GUIEditor.label[2],"Level ".. getElementData(localPlayer, "level")) Like this 1 Link to comment
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