maximumdrive Posted October 24, 2018 Share Posted October 24, 2018 (edited) Hi all, I'm trying to use getVehicleComponentPosition() to move the driver's position for making middle-/right-seating vehicles. But the problem is that the getVehicleComponentPosition(vehicle, "ped_frontseat") returns false twice instead of x and y, and nil instead of z. That works fine with etVehicleComponentPosition(vehicle, "door_lf_dummy") local vehicle = getPedOccupiedVehicle(localPlayer) local cx, cy, cz = getVehicleComponentPosition(vehicle, "door_lf_dummy") -- works fine local csx, csy, csz = getVehicleComponentPosition(vehicle, "ped_frontseat") -- returns false, false, nil I've even tried to move ped_frontseat to a 'chasis'-container in the vehicle's model, but it doesn't cause any positive result. Somebody please tell me if it is possible to solve. Edited October 24, 2018 by maximumdrive Link to comment
^iiEcoo'x_) Posted October 24, 2018 Share Posted October 24, 2018 @maximumdrive https://wiki.multitheftauto.com/wiki/Vehicle_Components NOTES: Unknown Component is all that what give "false" when i try move it. Changing wheel position on Z axis doesn't work. Link to comment
maximumdrive Posted October 25, 2018 Author Share Posted October 25, 2018 11 hours ago, #_iMr,[E]coo said: @maximumdrive https://wiki.multitheftauto.com/wiki/Vehicle_Components NOTES: Unknown Component is all that what give "false" when i try move it. Changing wheel position on Z axis doesn't work. Thanks, I don't know why I haven't noticed that moment... So the right-steering scripting idea seems to be impossible Link to comment
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