Popular Post HunT Posted October 8, 2018 Popular Post Share Posted October 8, 2018 Original Images : Current Project (really alpha) : 4 1 Link to comment
Gordon_G Posted October 9, 2018 Share Posted October 9, 2018 I'm always pretty anxious to use a single model for a big projet (i already had bug with collisions because of this) I prefer splitting objects Great job anyway Link to comment
HunT Posted October 9, 2018 Author Share Posted October 9, 2018 (edited) I have already split some projects for dont have lag relax. After finish this base i split on 10 objects. Edited October 9, 2018 by HunT Link to comment
Captain Cody Posted October 9, 2018 Share Posted October 9, 2018 You planning on doing prelighting for it? Link to comment
HunT Posted October 10, 2018 Author Share Posted October 10, 2018 Bit upgrade. 20 hours ago, CodyJ(L) said: You planning on doing prelighting for it? Of Couse. But i want finish first with some details. 1 Link to comment
Jmaniacs Posted October 11, 2018 Share Posted October 11, 2018 looks good, a question: when you will release your fortnite models? Link to comment
temple Posted January 3, 2019 Share Posted January 3, 2019 Your skills and the dedication you put in this are absolutely fascinating, HunT, and I really expect to see more of your work. However, the textures for the walls do look a bit HQ, I think? Maybe downgrading them would be a good idea so it can fit more with the GTA:SA atmosphere. Nonetheless, I really hope we get the chance to see this map in-game some day. Good work and keep these screenshots coming, my friend. Link to comment
HunT Posted January 3, 2019 Author Share Posted January 3, 2019 1 hour ago, temple said: Your skills and the dedication you put in this are absolutely fascinating, HunT, and I really expect to see more of your work. However, the textures for the walls do look a bit HQ, I think? Maybe downgrading them would be a good idea so it can fit more with the GTA:SA atmosphere. Nonetheless, I really hope we get the chance to see this map in-game some day. Good work and keep these screenshots coming, my friend. Unfortunately, my job is killing me and I do not have much time lately. Thanks for the comment. Link to comment
Captain Cody Posted January 3, 2019 Share Posted January 3, 2019 Well to make it fit you simply down size the textures. A massive chunk of SA textures were originally up to 2k before optimizations. Link to comment
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now