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Clientside mods


Guest cro

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Just a small comment> I noticed this whilst teying out the MP mod. I have a couple of clientside mods installe,d like the extra bridge to Staunton, and I can use these quite happily whilst connected to an MP server.

So the question is, will support for clientside map checking be implemented to stop players altering the normal maps (much as we'd like the mods to stay), or only provide support for specific map adjustments like stunt island?

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