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اللي يفهم شوي في الاعلامية يدخل و يقلي شو مشكلة اللعبة


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سلام عليكم

عندي لعبة ما حبت تشتغلي بس لما خشيت لملفاتها لقيت الاكواد ذي

اللي يفهم في هذول الامور يقلي شو المشكلة

و شكرا ...


ERROR *****************************************************************************
[18:46:26.232] M [WORLD2D] [ERROR] Dx9 Error 0x80004005 in bool __thiscall neox::device::D3D9Pipeline::Compile(int,const class std::shared_ptr<class neox::fx::ShaderSource> &) at line 61 in F:\g95na\engine\rel\NeoX\src\3d-engine\branches\mobile_pc_rel\engine\d3d9device\d3d9pipeline.cpp

ERROR *****************************************************************************
[18:46:26.232] M [WORLD2D] [ERROR] [D3D9Pipeline::Compile]Compile pixel shader failed: C:\Creative Destruction\memory(377,8): error X5608: Compiled shader code uses too many arithmetic instruction slots (86). Max. allowed by the target (ps_2_0) is 64.
(1,1): error X5609: Compiled shader code uses too many instruction slots (104). Max. allowed by the target (ps_2_0) is 96.
.

ERROR *****************************************************************************
[18:46:26.232] M [WORLD2D] [ERROR] Failed to compile vs or ps

ERROR *****************************************************************************
[18:46:26.232] M [WORLD2D] [ERROR] [Pass::TestPipeline]Failed to comiple pipeline
[18:46:26.232] M [WORLD2D] create effect common\pipeline\dof_copy.nfx:Copy *** time: 111.55 ms ***
[18:46:26.232] M [WORLD2D] 	#define DUMMY 0
[18:46:26.272] M [WORLD2D] create effect common\pipeline\dof_horz_blur.nfx:HorzBlur *** time: 34.13 ms ***
[18:46:26.272] M [WORLD2D] 	#define DUMMY 0
[18:46:26.322] M [WORLD2D] create effect common\pipeline\dof_vert_blur.nfx:VertBlur *** time: 50.11 ms ***
[18:46:26.322] M [WORLD2D] 	#define DUMMY 0

ERROR *****************************************************************************
[18:46:26.422] M [WORLD2D] [ERROR] Dx9 Error 0x80004005 in bool __thiscall neox::device::D3D9Pipeline::Compile(int,const class std::shared_ptr<class neox::fx::ShaderSource> &) at line 61 in F:\g95na\engine\rel\NeoX\src\3d-engine\branches\mobile_pc_rel\engine\d3d9device\d3d9pipeline.cpp

ERROR *****************************************************************************
[18:46:26.422] M [WORLD2D] [ERROR] [D3D9Pipeline::Compile]Compile pixel shader failed: C:\Creative Destruction\memory(221,8): error X5608: Compiled shader code uses too many arithmetic instruction slots (135). Max. allowed by the target (ps_2_0) is 64.
(1,1): error X5609: Compiled shader code uses too many instruction slots (138). Max. allowed by the target (ps_2_0) is 96.
.

ERROR *****************************************************************************
[18:46:26.422] M [WORLD2D] [ERROR] Failed to compile vs or ps

ERROR *****************************************************************************
[18:46:26.422] M [WORLD2D] [ERROR] [Pass::TestPipeline]Failed to comiple pipeline

 

Link to comment
On 06/09/2018 at 19:11, #SnpêŘ said:

سلام عليكم

عندي لعبة ما حبت تشتغلي بس لما خشيت لملفاتها لقيت الاكواد ذي

اللي يفهم في هذول الامور يقلي شو المشكلة

و شكرا ...


ERROR *****************************************************************************
[18:46:26.232] M [WORLD2D] [ERROR] Dx9 Error 0x80004005 in bool __thiscall neox::device::D3D9Pipeline::Compile(int,const class std::shared_ptr<class neox::fx::ShaderSource> &) at line 61 in F:\g95na\engine\rel\NeoX\src\3d-engine\branches\mobile_pc_rel\engine\d3d9device\d3d9pipeline.cpp

ERROR *****************************************************************************
[18:46:26.232] M [WORLD2D] [ERROR] [D3D9Pipeline::Compile]Compile pixel shader failed: C:\Creative Destruction\memory(377,8): error X5608: Compiled shader code uses too many arithmetic instruction slots (86). Max. allowed by the target (ps_2_0) is 64.
(1,1): error X5609: Compiled shader code uses too many instruction slots (104). Max. allowed by the target (ps_2_0) is 96.
.

ERROR *****************************************************************************
[18:46:26.232] M [WORLD2D] [ERROR] Failed to compile vs or ps

ERROR *****************************************************************************
[18:46:26.232] M [WORLD2D] [ERROR] [Pass::TestPipeline]Failed to comiple pipeline
[18:46:26.232] M [WORLD2D] create effect common\pipeline\dof_copy.nfx:Copy *** time: 111.55 ms ***
[18:46:26.232] M [WORLD2D] 	#define DUMMY 0
[18:46:26.272] M [WORLD2D] create effect common\pipeline\dof_horz_blur.nfx:HorzBlur *** time: 34.13 ms ***
[18:46:26.272] M [WORLD2D] 	#define DUMMY 0
[18:46:26.322] M [WORLD2D] create effect common\pipeline\dof_vert_blur.nfx:VertBlur *** time: 50.11 ms ***
[18:46:26.322] M [WORLD2D] 	#define DUMMY 0

ERROR *****************************************************************************
[18:46:26.422] M [WORLD2D] [ERROR] Dx9 Error 0x80004005 in bool __thiscall neox::device::D3D9Pipeline::Compile(int,const class std::shared_ptr<class neox::fx::ShaderSource> &) at line 61 in F:\g95na\engine\rel\NeoX\src\3d-engine\branches\mobile_pc_rel\engine\d3d9device\d3d9pipeline.cpp

ERROR *****************************************************************************
[18:46:26.422] M [WORLD2D] [ERROR] [D3D9Pipeline::Compile]Compile pixel shader failed: C:\Creative Destruction\memory(221,8): error X5608: Compiled shader code uses too many arithmetic instruction slots (135). Max. allowed by the target (ps_2_0) is 64.
(1,1): error X5609: Compiled shader code uses too many instruction slots (138). Max. allowed by the target (ps_2_0) is 96.
.

ERROR *****************************************************************************
[18:46:26.422] M [WORLD2D] [ERROR] Failed to compile vs or ps

ERROR *****************************************************************************
[18:46:26.422] M [WORLD2D] [ERROR] [Pass::TestPipeline]Failed to comiple pipeline

 

Creative صح ؟
وش المششكلة
أنا سوني مشرف حق العرب بس مدري وش الوضع في المنتدى الأصلي .

..

المهم المطورين قاعدين يصلحون فيها .

!!

 

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