#Sn[i]pêŘ Posted September 6, 2018 Share Posted September 6, 2018 سلام عليكم عندي لعبة ما حبت تشتغلي بس لما خشيت لملفاتها لقيت الاكواد ذي اللي يفهم في هذول الامور يقلي شو المشكلة و شكرا ... ERROR ***************************************************************************** [18:46:26.232] M [WORLD2D] [ERROR] Dx9 Error 0x80004005 in bool __thiscall neox::device::D3D9Pipeline::Compile(int,const class std::shared_ptr<class neox::fx::ShaderSource> &) at line 61 in F:\g95na\engine\rel\NeoX\src\3d-engine\branches\mobile_pc_rel\engine\d3d9device\d3d9pipeline.cpp ERROR ***************************************************************************** [18:46:26.232] M [WORLD2D] [ERROR] [D3D9Pipeline::Compile]Compile pixel shader failed: C:\Creative Destruction\memory(377,8): error X5608: Compiled shader code uses too many arithmetic instruction slots (86). Max. allowed by the target (ps_2_0) is 64. (1,1): error X5609: Compiled shader code uses too many instruction slots (104). Max. allowed by the target (ps_2_0) is 96. . ERROR ***************************************************************************** [18:46:26.232] M [WORLD2D] [ERROR] Failed to compile vs or ps ERROR ***************************************************************************** [18:46:26.232] M [WORLD2D] [ERROR] [Pass::TestPipeline]Failed to comiple pipeline [18:46:26.232] M [WORLD2D] create effect common\pipeline\dof_copy.nfx:Copy *** time: 111.55 ms *** [18:46:26.232] M [WORLD2D] #define DUMMY 0 [18:46:26.272] M [WORLD2D] create effect common\pipeline\dof_horz_blur.nfx:HorzBlur *** time: 34.13 ms *** [18:46:26.272] M [WORLD2D] #define DUMMY 0 [18:46:26.322] M [WORLD2D] create effect common\pipeline\dof_vert_blur.nfx:VertBlur *** time: 50.11 ms *** [18:46:26.322] M [WORLD2D] #define DUMMY 0 ERROR ***************************************************************************** [18:46:26.422] M [WORLD2D] [ERROR] Dx9 Error 0x80004005 in bool __thiscall neox::device::D3D9Pipeline::Compile(int,const class std::shared_ptr<class neox::fx::ShaderSource> &) at line 61 in F:\g95na\engine\rel\NeoX\src\3d-engine\branches\mobile_pc_rel\engine\d3d9device\d3d9pipeline.cpp ERROR ***************************************************************************** [18:46:26.422] M [WORLD2D] [ERROR] [D3D9Pipeline::Compile]Compile pixel shader failed: C:\Creative Destruction\memory(221,8): error X5608: Compiled shader code uses too many arithmetic instruction slots (135). Max. allowed by the target (ps_2_0) is 64. (1,1): error X5609: Compiled shader code uses too many instruction slots (138). Max. allowed by the target (ps_2_0) is 96. . ERROR ***************************************************************************** [18:46:26.422] M [WORLD2D] [ERROR] Failed to compile vs or ps ERROR ***************************************************************************** [18:46:26.422] M [WORLD2D] [ERROR] [Pass::TestPipeline]Failed to comiple pipeline Link to comment
Guest Posted September 8, 2018 Share Posted September 8, 2018 On 06/09/2018 at 19:11, #SnpêŘ said: سلام عليكم عندي لعبة ما حبت تشتغلي بس لما خشيت لملفاتها لقيت الاكواد ذي اللي يفهم في هذول الامور يقلي شو المشكلة و شكرا ... ERROR ***************************************************************************** [18:46:26.232] M [WORLD2D] [ERROR] Dx9 Error 0x80004005 in bool __thiscall neox::device::D3D9Pipeline::Compile(int,const class std::shared_ptr<class neox::fx::ShaderSource> &) at line 61 in F:\g95na\engine\rel\NeoX\src\3d-engine\branches\mobile_pc_rel\engine\d3d9device\d3d9pipeline.cpp ERROR ***************************************************************************** [18:46:26.232] M [WORLD2D] [ERROR] [D3D9Pipeline::Compile]Compile pixel shader failed: C:\Creative Destruction\memory(377,8): error X5608: Compiled shader code uses too many arithmetic instruction slots (86). Max. allowed by the target (ps_2_0) is 64. (1,1): error X5609: Compiled shader code uses too many instruction slots (104). Max. allowed by the target (ps_2_0) is 96. . ERROR ***************************************************************************** [18:46:26.232] M [WORLD2D] [ERROR] Failed to compile vs or ps ERROR ***************************************************************************** [18:46:26.232] M [WORLD2D] [ERROR] [Pass::TestPipeline]Failed to comiple pipeline [18:46:26.232] M [WORLD2D] create effect common\pipeline\dof_copy.nfx:Copy *** time: 111.55 ms *** [18:46:26.232] M [WORLD2D] #define DUMMY 0 [18:46:26.272] M [WORLD2D] create effect common\pipeline\dof_horz_blur.nfx:HorzBlur *** time: 34.13 ms *** [18:46:26.272] M [WORLD2D] #define DUMMY 0 [18:46:26.322] M [WORLD2D] create effect common\pipeline\dof_vert_blur.nfx:VertBlur *** time: 50.11 ms *** [18:46:26.322] M [WORLD2D] #define DUMMY 0 ERROR ***************************************************************************** [18:46:26.422] M [WORLD2D] [ERROR] Dx9 Error 0x80004005 in bool __thiscall neox::device::D3D9Pipeline::Compile(int,const class std::shared_ptr<class neox::fx::ShaderSource> &) at line 61 in F:\g95na\engine\rel\NeoX\src\3d-engine\branches\mobile_pc_rel\engine\d3d9device\d3d9pipeline.cpp ERROR ***************************************************************************** [18:46:26.422] M [WORLD2D] [ERROR] [D3D9Pipeline::Compile]Compile pixel shader failed: C:\Creative Destruction\memory(221,8): error X5608: Compiled shader code uses too many arithmetic instruction slots (135). Max. allowed by the target (ps_2_0) is 64. (1,1): error X5609: Compiled shader code uses too many instruction slots (138). Max. allowed by the target (ps_2_0) is 96. . ERROR ***************************************************************************** [18:46:26.422] M [WORLD2D] [ERROR] Failed to compile vs or ps ERROR ***************************************************************************** [18:46:26.422] M [WORLD2D] [ERROR] [Pass::TestPipeline]Failed to comiple pipeline Creative صح ؟ وش المششكلة أنا سوني مشرف حق العرب بس مدري وش الوضع في المنتدى الأصلي . .. المهم المطورين قاعدين يصلحون فيها . !! Link to comment
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