MYSOTO Posted July 26, 2018 Share Posted July 26, 2018 Hola bueno quería pedirles si me pueden ayudar con este script que ise lo que pasa es que ya funciona todos los botones y eso pero al momento de logearme me sale que esta mal la contraseña o no existe y al momento de registrarme me sale que ya existe queria saber si me ayudan a repararlo no se si es un problema de algun evento grid o algo por favor llevo todo el dia intentando y no me sale que podra ser el error cliente: GUIEditor = { button = {}, window = {}, edit = {}, staticimage = {}, label = {} } zero = "" two = "" GUIEditor.window[1] = guiCreateWindow(0.38, 0.31, 0.22, 0.32, "Login", true) guiWindowSetSizable(GUIEditor.window[1], false) showCursor(true) logon = guiCreateButton(0.03, 0.82, 0.46, 0.15, "Login", true, GUIEditor.window[1]) guiSetFont(logon, "default-bold-small") GUIEditor.button[2] = guiCreateButton(0.52, 0.82, 0.46, 0.15, "Registro", true, GUIEditor.window[1]) guiSetFont(GUIEditor.button[2], "default-bold-small") GUIEditor.staticimage[1] = guiCreateStaticImage(0.02, 0.06, 0.96, 0.26, ":guieditor/images/plus.png", true, GUIEditor.window[1]) GUIEditor.label[1] = guiCreateLabel(0.41, 0.34, 0.20, 0.08, "Usuario", true, GUIEditor.window[1]) guiSetFont(GUIEditor.label[1], "default-bold-small") guiLabelSetHorizontalAlign(GUIEditor.label[1], "center", false) guiLabelSetVerticalAlign(GUIEditor.label[1], "center") GUIEditor.label[2] = guiCreateLabel(0.41, 0.55, 0.20, 0.08, "contraseña", true, GUIEditor.window[1]) guiSetFont(GUIEditor.label[2], "default-bold-small") guiLabelSetHorizontalAlign(GUIEditor.label[2], "center", false) guiLabelSetVerticalAlign(GUIEditor.label[2], "center") GUIEditor.edit[1] = guiCreateEdit(0.28, 0.42, 0.47, 0.11, "", true, GUIEditor.window[1]) GUIEditor.edit[2] = guiCreateEdit(0.28, 0.65, 0.47, 0.10, "", true, GUIEditor.window[1]) guiEditSetMasked ( password, true ) usuario = guiGetText ( GUIEditor.edit[1] ) guiGetText ( GUIEditor.edit[2] ) function onregister ( ) triggerServerEvent("rg",getLocalPlayer(),usuario,contra) end addEventHandler ( "onClientGUIClick", GUIEditor.button[2], onregister) function onlogin ( ) triggerServerEvent("lg",getLocalPlayer(),usuario,contra) end addEventHandler ( "onClientGUIClick", logon, onlogin) function ocu ( ) guiSetVisible( GUIEditor.window[1], false ) showCursor(false) end addEvent ( "ocultar", true ) addEventHandler ( "ocultar", getLocalPlayer(), ocu) button = guiCreateButton( 0.7, 0.1, 0.2, 0.1, "OK", true ) --Create an edit box and define it as "editBox". editBox = guiCreateEdit( 0.3, 0.1, 0.4, 0.1, "", true ) guiEditSetMaxLength ( editBox, 128 ) --the max chatbox length is 128, so force this --setup our function to output the message to the chatbox function outputEditBox () local text = guiGetText ( editBox )--get the text from the edit box outputChatBox ( contra ) --output that text end addEventHandler ( "onClientGUIClick", button, outputEditBox ) y servidor function rg(usuario,contra) if (addAccount(usuario,contra)) then triggerClientEvent(source,"ocultar",source) logIn (source,getAccount(usuario,contra),contra) else outputChatBox("la cuenta ya existe") end end addEvent("rg",true) addEventHandler("rg",getRootElement(), rg) function lg(usuario,contra) cuenta = getAccount(usuario,contra) if (cuenta) then triggerClientEvent(source,"ocultar",source) logIn (source,getAccount(usuario,contra),contra) outputChatBox("te logeaste correctamente") setCameraTarget(source) else outputChatBox("la cuenta no existe o la contraseña esta mal") end end addEvent("lg",true) addEventHandler("lg",getRootElement(), lg) addEventHandler ( "onPlayerJoin", getRootElement(),function () triggerClientEvent(source,"abrir",source) end) function setCameraOnPlayerJoin() -- slowly fade the camera in to make the screen visible fadeCamera(source, true, 5) -- set the player's camera to a fixed position, looking at a fixed point setCameraMatrix(source, -1568, 540, 80, -400000, 10000000, 99.881813049316) end addEventHandler("onPlayerJoin", root, setCameraOnPlayerJoin) addEventHandler ( "onResourceStart", getRootElement(), setCameraOnPlayerJoin ) Link to comment
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