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dxDrawText


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setTimer(function()

     addEventHandler("onClientRender",  root, text)

	setTimer(function()

     	removeEventHandler("onClientRender",  root, text)

	end, 3000, 1)    
end, 1000, 1)







function text()

dxDrawText -- yourstuff here

end

 

Edited by TheMOG
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