_Evo_ Posted July 22, 2018 Posted July 22, 2018 (edited) Disable client cache for many client lua files can be reduce fps on server? for low end pcs at least? Edited July 22, 2018 by _Evo_
Discord Moderators Pirulax Posted July 22, 2018 Discord Moderators Posted July 22, 2018 (edited) No, they don't. Performance wise it's the same as caching them. non-cached scripts actually load faster, because they are directly downloaded into the RAM, while cached files are first written, then loaded. Edited July 22, 2018 by Pirulax 2
Addlibs Posted July 22, 2018 Posted July 22, 2018 Indeed they might "load" faster, but they need to be downloaded every time you reconnect to the server, meaning, for larger files there is a download delay that could mean it takes longer to load than without it. Reading from a cached file is definitely faster than downloading the file every time.
_Evo_ Posted July 23, 2018 Author Posted July 23, 2018 11 hours ago, Pirulax said: No, they don't. Performance wise it's the same as caching them. non-cached scripts actually load faster, because they are directly downloaded into the RAM, while cached files are first written, then loaded. what about low ram computers? 3 hours ago, MrTasty said: Indeed they might "load" faster, but they need to be downloaded every time you reconnect to the server, meaning, for larger files there is a download delay that could mean it takes longer to load than without it. Reading from a cached file is definitely faster than downloading the file every time. yeah, thank you..
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