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[HELP]attach is not working


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Hi guys! I want to make a script like : when i use the item then the script attcahes a kevlar vest to my character , but it's not working :/

the code : 

 

elementVest = {}

function createVest ()
	 x,y,z = getElementPosition(source)
 	elementVest[source] = createObject(1242,x,y,z)
 	exports.bone_attach:attachElementToBone(elementVest[source],source,3,0,0,0,3,-5,0)
 
 	setElementCollisionsEnabled(elementVest[source], false)
 	setObjectScale(elementVest[source], 1.2)
 
end
addEvent("createVest", true)
addEventHandler("createVest", getRootElement(), createVest)

 

 

debugscript says:[ERROR][string"?"]attempt to call global 'type' (a number value)

Edited by DarkMagic
..
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The full script has 945 line … there is no problem with the 34th line . but if i use this "function" debug says that .

If u use attachElement instead of attachElementToBone then it works

But the attachElement is not that good , cause when i crouch then the object stays in the air, but if i run the object "follows" me but not attaches to my character!

 

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  • Discord Moderators

You have overwritten the function called 'type'.
And since exports table uses that its :Oed.
Submitted a PR right now. :)

Just rename the variable in you script from 'type' to something else.

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