#StrOnG_,) Posted May 18, 2018 Posted May 18, 2018 What's up guys! How can I make a custom weapon, I don't want the functions just the way to make one. Thanks! 1 Quote "I ain't saying I'm the best, but I should be in the top ten; give me a list of names, I'ma top them, I'm just playing with ya. I don't care where the top is, Leave me at the bottom, let me work for it." _________________________________________________________________________________________________________________ ACM W_#9661
Dimos7 Posted May 18, 2018 Posted May 18, 2018 If you want make yourself the you need 3d max and txd workshop or another program if you see a weapon and want it download and make sure there is a. txd file a. dff
#StrOnG_,) Posted May 18, 2018 Author Posted May 18, 2018 5 hours ago, Dimos7 said: If you want make yourself the you need 3d max and txd workshop or another program if you see a weapon and want it download and make sure there is a. txd file a. dff I don't want to edit the game weapons j want to make new ones. Quote "I ain't saying I'm the best, but I should be in the top ten; give me a list of names, I'ma top them, I'm just playing with ya. I don't care where the top is, Leave me at the bottom, let me work for it." _________________________________________________________________________________________________________________ ACM W_#9661
Dimos7 Posted May 18, 2018 Posted May 18, 2018 Oh i see then you need shader for that and image of the weapons
TEDERIs Posted May 18, 2018 Posted May 18, 2018 (edited) The GTA SA (and MTA respectively) doesn't have a geometry shader, so you can use standard (vertex and fragment) only. Thus, in this case, shaders may be useful just for weapon coloring. But it can be interesting to hide a player weapon and attach a new one (replaced through engine functions) to player's hands. Edited May 18, 2018 by TEDERIs This is my GitHub repository where you can find a lot of my work. And this is my YouTube channel with reviews of some resources. Good luck and enjoy MTA!
itHyperoX Posted May 18, 2018 Posted May 18, 2018 you should check this out: https://github.com/Dante383/custom-weapons
#StrOnG_,) Posted May 19, 2018 Author Posted May 19, 2018 On ١٨/٥/٢٠١٨ at 14:22, Dimos7 said: Oh i see then you need shader for that and image of the weapons On ١٨/٥/٢٠١٨ at 17:18, TEDERIs said: The GTA SA (and MTA respectively) doesn't have a geometry shader, so you can use standard (vertex and fragment) only. Thus, in this case, shaders may be useful just for weapon coloring. But it can be interesting to hide a player weapon and attach a new one (replaced through engine functions) to player's hands. 19 hours ago, TheMOG said: you should check this out: https://github.com/Dante383/custom-weapons Thank you guys <3 Quote "I ain't saying I'm the best, but I should be in the top ten; give me a list of names, I'ma top them, I'm just playing with ya. I don't care where the top is, Leave me at the bottom, let me work for it." _________________________________________________________________________________________________________________ ACM W_#9661
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