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At the moment a completely new weapon isn't possible to add because some technical limitations is there. But you certainly may replace existing weapons by functions in the engine section:

engineLoadDFF
engineLoadTXD
engineReplaceModel

Or, if you want just to place a weapon in the world, follow the @Dimos7's directives.

This is my GitHub repository where you can find a lot of my work. And this is my YouTube channel with reviews of some resources. Good luck and enjoy MTA!

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