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Help spawn police


VenomOG

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Posted

Something like this:

local copSpawnLocs = {
	["Los Santos"] = { x, y, z, rot },
	["Las venturas"] = { x, y, z, rot },
	["San fierro"] = { x, y, z, rot }
}
addEventHandler( "onPlayerWasted", getRootElement( ),
	function()
		if getPlayerTeam(source) and getPlayerTeam(source) == "SAPD" then
			local px,py = getElementPosition(source)
			local tpos = copSpawnLocs[ getZoneName( px, py, 0, true ) ]
			if tpos then
				setTimer( function(player)
					local sx, sy, sz, srot = unpack(tpos)
					spawnPlayer( player, sx, sy, sz, srot )
				end, 2000, 1, source )
			end
		end
	end
)

And of course, you need edit the table with all the cities of San Andreas and the spawn coordinates.

Posted

Okay, Thanks

if i did

Spoiler

local copTeams = {
		             ["Government"]
		             ["Law Enforcement"]				
			

how can i make the script check for tose teams when player dies

Posted
local copTeams = {
	["Government"] = true,
	["Law Enforcement"] = true
}

local team = getPlayerTeam(player)
if copTeams[getTeamName(team)] then

end

 

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