chris1384 Posted March 28, 2018 Share Posted March 28, 2018 The question is in the title, is it possible? And how? Link to comment
Discord Moderators Pirulax Posted March 29, 2018 Discord Moderators Share Posted March 29, 2018 (edited) Why would't it be? Just set the right x, y, z positions.If you want it to be visible thru an object use 'onClientRender' event, if you dont want it to be, use 'onClientPreRender'. Why? See Game Processing Order. Edited March 29, 2018 by Pirulax Link to comment
chris1384 Posted March 29, 2018 Author Share Posted March 29, 2018 Oh, now I realised that i didn't wrote the title correctly ? my bad. Anyway, I want the dxDrawLine3D to be visible through objects, for example: Point A at Caligulas Casino and point B at Grove Street, without dissapearing. Link to comment
Moderators IIYAMA Posted March 29, 2018 Moderators Share Posted March 29, 2018 https://wiki.multitheftauto.com/wiki/GetScreenFromWorldPosition (Put high edgeTolerance) https://wiki.multitheftauto.com/wiki/DxDrawLine Link to comment
Moderators IIYAMA Posted March 29, 2018 Moderators Share Posted March 29, 2018 Did you found another solution? Link to comment
Discord Moderators Pirulax Posted March 30, 2018 Discord Moderators Share Posted March 30, 2018 13 hours ago, IIYAMA said: Did you found another solution? Doesnt my example work? Yeah, actually it doesnt, since it doesnt matter where it put the things to be drawn in the queue, because it will be always drawn after GTA renders the world. Link to comment
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