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Problem with attached trailer


Spc

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Posted

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I have a bug with trailers (screenshot). On my player's camera the trailer looks normal, but everyone else can see the bugged trailer. Is it MTA bug or something?

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Posted

I would indeed consider that a MTA bug, (if the trailer is serverside and synchronization is enabled) What happens here is that the server for some reason doesn't assign a syncer(player) to the trailer. So no player tells the server where the trailer is located. And because of that, it is also not sending its location to the clients.

If the server did stream this location, the trailer might get stuck in the ground because the server doesn't know where the floor is located.

One of the main issue's with trailers is that they can't be driven.(afaik) Normally if a player enters one of the seats, the server clearly knows which player is responsible for streaming the vehicle position.(driver seat has priority)

Posted

You can check distanation between trailer and trucker (if they linked) on client prerender. Normal is between 8 and 10. If not, you can detach and attach trailer (on client-side, of course)

Posted

What Im considering is, creating a client side trailer system and syncing that between players. Controller will be either the driver of the truck towing, or the closest player. Will need a lot of testing but should work out massively better then the system currently in place.

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Posted (edited)

The same issue occurs sometimes with new spawned peds, except the re-sync happens eventually after some seconds. Might that be related?

(The problem might be located in the bandwidth reduction, it is the perfect place for that to happen in my opinion.)

 

 

Edited by IIYAMA

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