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#- طلب فنكش -#


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16 hours ago, DABL said:

يوو نسيت احط الأقواس .


function checkArmor ( )
  value = false
  if getPedArmor ( localPlayer ) >= 15 then
          value = true 
          triggerServerEvent ( 'getArmor' , localPlayer , getPedArmor ( localPlayer ) - 15 )
        elseif getPedArmor ( localPlayer ) < 15 then
          triggerServerEvent ( 'getArmor' , localPlayer , 0 )
          value = true
    elseif getPedArmor ( localPlayer ) == 0 then
    value = false 
        end
    return value 
end 

function zombieattack ( attacker, weapon, bodypart )
	if (attacker) then
		if getElementType ( attacker ) == "ped" then
			if (getElementData (attacker, "zombie") == true) then
				local playerHealth = getElementHealth ( getLocalPlayer() )
               if ( checkArmor ( ) == true ) then return end 
				if playerHealth > 15 then
					setElementHealth ( source, playerHealth - 15 )
				else
					triggerServerEvent ("playereaten", source, source, attacker, weapon, bodypart )
				end
			end
		end
	end
end
addEventHandler ( "onClientPlayerDamage", getLocalPlayer(), zombieattack )

 

مشكووووووور يالغالي

تمت الافادة 

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