#RooTs Posted February 26, 2018 Posted February 26, 2018 I'm trying to finish my system of resistance. but I can not make an animation stop after a while. I've tried everything and I've been standing for some time part of my code server.lua function SetAnime() outputChatBox("test trigger server", source, 255, 0, 0) setPedAnimation(source, "FAT", "IDLE_tired", 1, true, false, true) setTimer( setPedAnimation(source, false), 4000, 1) end addEvent("CancelSetAnime", true ) addEventHandler("CancelSetAnime", getRootElement(), SetAnime) client.lua if sprint < 0 then toggleControl("jump", false) toggleControl("sprint", false) sprint = 0 triggerServerEvent("CancelSetAnime", getLocalPlayer()) end
Storm-Hanma Posted February 26, 2018 Posted February 26, 2018 any erros did you check /debugscript 1?
#RooTs Posted February 26, 2018 Author Posted February 26, 2018 3 minutes ago, Khadeer143 said: any erros did you check /debugscript 1? no. no erro
quindo Posted February 26, 2018 Posted February 26, 2018 Change your timer on server to setTimer( setPedAnimation, 4000, 1, source, false)
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