orel56000 Posted February 17, 2018 Posted February 17, 2018 Q.1 Can I see the code before I save it? if I want only to put one object with the map editor, I have to save it as a new map for that, or can I just see the code of this object? Q.2 Can I save my code as createObject instend the .map, or I have to save it as .map and paste the code in a convertor?
iMr.WiFi..! Posted March 2, 2018 Posted March 2, 2018 On 2/17/2018 at 19:18, orel56000 said: Can I see the code before I save it? if I want only to put one object with the map editor, I have to save it as a new map for that, or can I just see the code of this object? I think no. On 2/17/2018 at 19:18, orel56000 said: Can I save my code as createObject instend the .map, or I have to save it as .map and paste the code in a convertor? I think there no .map to .lua converter yet, you can order it from a programmer or pay for it. and you can contact me to pay one. Discord: JustCarry#2616
orel56000 Posted March 2, 2018 Author Posted March 2, 2018 1 minute ago, iMr.WiFi..! said: I think no. I think there no .map to .lua converter yet, you can order it from a programmer or pay for it. and you can contact me to pay one. Discord: JustCarry#2616 I think I can program it for myself, and if I not, its not a big problem to enter the ffs converter.. i just asked, but thanks anyway
Captain Cody Posted March 3, 2018 Posted March 3, 2018 Its an incredibly easy task plus there are a lot of converters (cannot link since I'm on tablet)
orel56000 Posted March 3, 2018 Author Posted March 3, 2018 1 hour ago, CodyJ(L) said: Its an incredibly easy task plus there are a lot of converters (cannot link since I'm on tablet) I know there is a lot of converters, but its kind annoying when I just need to put about two objects, and I have to save it as a new resource of map, and open the .map file, and put it in a converter...
Captain Cody Posted March 3, 2018 Posted March 3, 2018 Oh I think it only supports .map I'll be making a new map editor soon that will support .lua and .jsp (jsp being my own file definition)
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