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Serials_nowarp = { -- admin_server.lua هذا سريلات لاعبين من حمايه من سحب يجي فوق في ملف 
["123456789"] = true, -- سريال
}

		elseif ( action == "warp" ) or ( action == "warpto" ) then
					if ( nowarp[getPlayerSerial(player)] ~= true ) then
						setTimer ( warpto, 100, 1, vehicle )
					else
						local vehicle = getPedOccupiedVehicle ( source )
						if ( vehicle ) then
							setTimer ( warpto, 100, 1, vehicle )
outputChatBox("!..لا تستطيع سحب هذا الاعب",source,0,255,255,true)
						else
outputChatBox("!..لا تستطيع سحب هذا الاعب",source,0,255,255,true)
							if ( getElementHealth ( source ) > 0 ) and ( not isPedDead ( source ) ) then
								local slap = 100
								if ( slap >= 0 ) then
									if ( slap > 0 ) then
										if ( slap > getElementHealth ( source ) ) then setTimer ( killPed, 50, 1, source )
										else setElementHealth ( source, getElementHealth ( source ) - 100 ) end
									end
    			function warpPlayer ( p, to )
				function warp ( p, to )
					local x, y, z = getElementPosition ( to )
					local r = getPedRotation ( to )
 	   				x = x - math.sin ( math.rad ( r ) ) * 2
					y = y + math.cos ( math.rad ( r ) ) * 2
   					setTimer ( setElementPosition, 1000, 1, p, x, y, z + 1 )
					fadeCamera ( p, false, 1, 0, 0, 0 )
					setElementDimension ( p, getElementDimension ( to ) )
					setElementInterior ( p, getElementInterior ( to ) )
					setTimer ( fadeCamera, 1000, 1, p, true, 1 )
				end
      		  	if ( isPedInVehicle ( to ) ) then
      		  		local vehicle = getPedOccupiedVehicle ( to )
					local seats = getVehicleMaxPassengers ( vehicle ) + 1
					local i = 0
					while ( i < seats ) do
						if ( not getVehicleOccupant ( vehicle, i ) ) then
   							setTimer ( warpPedIntoVehicle, 1000, 1, p, vehicle, i )
							fadeCamera ( p, false, 1, 0, 0, 0 )
							setTimer ( fadeCamera, 1000, 1, p, true, 1 )
							break
						end
						i = i + 1
					end
					if ( i >= seats ) then
						warp ( p, to )
						outputConsole ( "Player's vehicle is full ("..getVehicleName ( vehicle ).." - Seats: "..seats..")", p )
					end
				else
					warp ( p, to )
				end
			end
			if ( action == "warp" ) then
				warpPlayer ( source, player )
			else
				warpPlayer ( player, data )
				mdata = getPlayerName ( data )
			end
		else
			action = nil
		end
		if ( action ~= nil ) then aAction ( "player", action, admin, player, mdata, more ) end
		return true
	end
	outputChatBox ( "Access denied for '"..tostring ( action ).."'", source, 255, 168, 0 )
	return false
end )

 

رجاء حد يخش يساعد مرح تخسر شيء

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