Deep thinker Posted December 28, 2017 Posted December 28, 2017 انا كنت عايز الي ال hydra متضربش لما تكون عاملة hover الكود armedVehicles = {[425]=true, [520]=true, [476]=true, [447]=true, [430]=true, [432]=true, [464]=true, [407]=true, [601]=true} function vehicleWeaponFire(key, keyState, vehicleFireType) local vehModel = getElementModel(getPedOccupiedVehicle(localPlayer)) if (armedVehicles[vehModel]) then triggerEvent("onClientVehicleWeaponFire", localPlayer, vehicleFireType, vehModel) end end bindKey("vehicle_fire", "down", vehicleWeaponFire, "primary") bindKey("vehicle_secondary_fire", "down", vehicleWeaponFire, "secondary") addEvent ( "onClientVehicleWeaponFire" , true ) ; addEventHandler ( "onClientVehicleWeaponFire" , root , function ( _ , model ) if ( model == 520 ) then local adjusted = getVehicleAdjustableProperty(model) if adjusted == "5000" then toggleControl ( "vehicle_secondary_fire", false ) end end end) ☠ℙℝ☯M∀✗☠ Video Editor --- Images and pictures Editor. Trial LUA Scripter. Scripting Skills ↧ 26%
Adham Posted December 28, 2017 Posted December 28, 2017 debugscript 3 = ? قد تكونآمنيآتنآ حزينه !وآحلآمُنآ ملت طآبور آلإنتِظآر لكنهآ ،تتشبث بآلأمل فنفوسُنآ خُلقت لتقول غداً آجمل
Deep thinker Posted December 28, 2017 Author Posted December 28, 2017 (edited) @-Le[3]bA. WARNING: antihover\client.lua:30: Bad argument @'getVehicleAdjustableProperty' [Expected Vehicle at argument 1,got number'520'] getVehicleAdjustableProperty(getVehicleNameFromModel(model)) ? Edited December 28, 2017 by Deep thinker ☠ℙℝ☯M∀✗☠ Video Editor --- Images and pictures Editor. Trial LUA Scripter. Scripting Skills ↧ 26%
Master_MTA Posted January 1, 2018 Posted January 1, 2018 انا صراحة مافهمت وش تبي تسوي لكن جرب armedVehicles = {[425]=true, [520]=true, [476]=true, [447]=true, [430]=true, [432]=true, [464]=true, [407]=true, [601]=true} function vehicleWeaponFire(key, keyState, vehicleFireType) local vehModel = getElementModel(getPedOccupiedVehicle(localPlayer)) if (armedVehicles[vehModel]) then triggerEvent("onClientVehicleWeaponFire", localPlayer, vehicleFireType, vehModel) end end bindKey("vehicle_fire", "down", vehicleWeaponFire, "primary") bindKey("vehicle_secondary_fire", "down", vehicleWeaponFire, "secondary") addEvent ( "onClientVehicleWeaponFire" , true ) ; addEventHandler ( "onClientVehicleWeaponFire" , root , function ( _ , model ) if ( tonumber(model) == 520 ) then local adjusted = getVehicleAdjustableProperty(model) if tonumber(adjusted) == 5000 then toggleControl ( "vehicle_secondary_fire", false ) end end end) Skype : 01100001 01101100 01101001 01011111 01101101 01110100 00110001 00111001 00111001 00111001 every thing is gonna be alright every thing is gonna be okay it's gonna be a good good life that's what my therapist say
Deep thinker Posted January 2, 2018 Author Posted January 2, 2018 (edited) On 1/1/2018 at 03:10, Master_MTA said: انا صراحة مافهمت وش تبي تسوي لكن جرب armedVehicles = {[425]=true, [520]=true, [476]=true, [447]=true, [430]=true, [432]=true, [464]=true, [407]=true, [601]=true} function vehicleWeaponFire(key, keyState, vehicleFireType) local vehModel = getElementModel(getPedOccupiedVehicle(localPlayer)) if (armedVehicles[vehModel]) then triggerEvent("onClientVehicleWeaponFire", localPlayer, vehicleFireType, vehModel) end end bindKey("vehicle_fire", "down", vehicleWeaponFire, "primary") bindKey("vehicle_secondary_fire", "down", vehicleWeaponFire, "secondary") addEvent ( "onClientVehicleWeaponFire" , true ) ; addEventHandler ( "onClientVehicleWeaponFire" , root , function ( _ , model ) if ( tonumber(model) == 520 ) then local adjusted = getVehicleAdjustableProperty(model) if tonumber(adjusted) == 5000 then toggleControl ( "vehicle_secondary_fire", false ) end end end) https://imgur.com/a/QlAbT انا عايز اخليه ميضربش في سرعة اققل من ال 150 او لما تكون الهايدر في وضعية الهوفر Edited January 2, 2018 by Deep thinker ☠ℙℝ☯M∀✗☠ Video Editor --- Images and pictures Editor. Trial LUA Scripter. Scripting Skills ↧ 26%
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