Colay Man Posted December 21, 2017 Share Posted December 21, 2017 So i've got this little problem, when i try to hit a door (Model ID : 1535) it was opened. But, when i try to hit another door (Model ID : 3089) It was surprisingly didn't opened, it doesn't move from it's place. Is there a proper solution for this problem? maybe it have something to do with scripting, or else? Link to comment
Storm-Hanma Posted December 21, 2017 Share Posted December 21, 2017 You news to use same id of the door which open by hit some doors don't open door on hit ,use the same id which open Link to comment
Colay Man Posted December 21, 2017 Author Share Posted December 21, 2017 Umm, i mean how to make this "punch-able door" to be an "unpunch-able door"? Anyway, thanks for responding Link to comment
Storm-Hanma Posted December 21, 2017 Share Posted December 21, 2017 (edited) As I think not possible to make non punch doors - punch doors I never seen some one doing this too ,all do is adding markers for non punch doors with markers+set interior position !! Edited December 21, 2017 by Khadeer143 Link to comment
Colay Man Posted December 21, 2017 Author Share Posted December 21, 2017 Okay, thanks for the information! Really appreciate it a lot. Link to comment
Storm-Hanma Posted December 21, 2017 Share Posted December 21, 2017 I suggested you to use function on marker hit ! Best way or add both punch doors models !! Link to comment
Colay Man Posted December 21, 2017 Author Share Posted December 21, 2017 Yeah, i guess i'm going to use that OnMarkerHit methode, thanks for the advise! Link to comment
Slim Posted December 21, 2017 Share Posted December 21, 2017 (edited) There's a GTA object that supports what you're asking for, use shaders to change the image. ID: 1491 Name: Gen_doorINT01 P.S. You could also try following THIS tutorial I found, which would be very time consuming and lots of learning for you compared to changing the shaders on the 1491 door. Edited December 21, 2017 by Justin|X5| 1 Link to comment
Storm-Hanma Posted December 22, 2017 Share Posted December 22, 2017 4 hours ago, Justin|X5| said: There's a GTA object that supports what you're asking for, use shaders to change the image. ID: 1491 Name: Gen_doorINT01 P.S. You could also try following THIS tutorial I found, which would be very time consuming and lots of learning for you compared to changing the shaders on the 1491 door. He didn't mean shaders,he already using same type of models didn't u get that punch door open ? He want to make non punch doors to punch doors which is not possible Link to comment
Slim Posted December 22, 2017 Share Posted December 22, 2017 6 hours ago, Khadeer143 said: He didn't mean shaders,he already using same type of models didn't u get that punch door open ? He want to make non punch doors to punch doors which is not possible The solutions I provided could solve any which way he asks, shaders to change the textures of non-punchable doors can make them look different, or he could follow that Youtube tutorial and build punchable doors from scratch, or he can change the shaders of the already provided punchable doors in game (1491) to make multiple different looking punchable doors. Any which way these methods could work. Link to comment
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