ryan112 Posted December 10, 2017 Share Posted December 10, 2017 سلام عليكم اريد اعدل عل كود myfont = "default-bold" nametags_Root = getRootElement() nametags_ResRoot = getResourceRootElement(getThisResource()) nametags_Players = getElementsByType('player') nametags_Me = getLocalPlayer() nametag = {} local nametags = {} local sWidth,sHeight = guiGetScreenSize() local Nametags_Hide = false local Nametags_Scale = 0.30 local Nametags_Alpha_Distance = 50 local Nametags_Distance = 120 local Nametags_Alpha = 255 local Nametags_Text_Bar_Space = 1 local Nametags_Width = 50 local Nametags_Height = 20 local Nametags_Size = 0.3 local Nametags_Outline_Thickness = 1 local Nametags_Alpha_Diff = Nametags_Distance - Nametags_Alpha_Distance Nametags_Scale = 1/Nametags_Scale * 800 / sHeight local maxScaleCurve = { {0, 0}, {3, 3}, {13, 5} } local textScaleCurve = { {0, 0.8}, {1.9, 1.2}, {99, 99} } local textAlphaCurve = { {0, 0}, {25, 100}, {120, 190}, {255, 190} } function nametags.Create ( player ) nametags[player] = true end function nametags.Destroy ( player ) nametags[player] = nil end addEventHandler ( "onClientRender", nametags_Root, function() if getElementData(getLocalPlayer(), "state.hud") == "disabled" then return end for i,player in ipairs(nametags_Players) do if isElement(player) then setPlayerNametagShowing ( player, false ) if not nametags[player] then nametags.Create ( player ) end end end if Nametags_Hide then return end local x,y,z = getCameraMatrix() for player in pairs(nametags) do while true do if not isElement(player) then break end if getElementDimension(player) ~= getElementDimension(nametags_Me) then break end local px,py,pz = getElementPosition ( player ) local bx, by, bz = getPedBonePosition( player, 5 ) if processLineOfSight(x, y, z, px, py, pz, true, false, false, true, false, true) then break end local playerDistance = getDistanceBetweenPoints3D ( x,y,z,px,py,pz ) if playerDistance <= Nametags_Distance then --Get screen position --local sx,sy = getScreenFromWorldPosition ( px, py, pz+0.95, 0.06 ) local sx,sy = getScreenFromWorldPosition( bx + 0, by, bz + 0.4 ) if not sx or not sy then break end --Calculate our components local scale = 1/(Nametags_Scale * (playerDistance / Nametags_Distance)) local alpha = ((playerDistance - Nametags_Alpha_Distance) / Nametags_Alpha_Diff) alpha = (alpha < 0) and Nametags_Alpha or Nametags_Alpha-(alpha*Nametags_Alpha) scale = math.evalCurve(maxScaleCurve,scale) local textScale = math.evalCurve(textScaleCurve,scale) local textAlpha = math.evalCurve(textAlphaCurve,alpha) local outlineThickness = Nametags_Outline_Thickness*(scale) --Requirements local team = getPlayerTeam(player) local level = getElementData(player, "LV") or 0 local Reputation = getElementData(player, "Reputation") or "player" local r,g,b = getPlayerNametagColor(player) local offset = (scale) * Nametags_Text_Bar_Space/1 local playerName = getPlayerName(player) local imageSize = dxGetFontHeight ( textScale*Nametags_Size, myfont ) local lp = getElementData(player, "Experience.rank") or "Newbie" --Draw our text --dxDrawText ( playerName, sx, sy - offset, sx, sy - offset, tocolor(0,0,0,255), textScale*Nametags_Size, myfont, "center", "bottom", false, false, false, true, true ) dxDrawText ( playerName.."", sx, sy - offset, sx, sy - 0.11*offset, tocolor(0,0,0,255), textScale*Nametags_Size*1, myfont, "center", "bottom", false, false, false, false, true ) dxDrawText ( playerName.."", sx, sy - offset, sx, sy - 0.11*offset, tocolor(r,g,b,255), textScale*Nametags_Size*1, myfont, "center", "bottom", false, false, false, false, false ) nameWidth = dxGetTextWidth ( playerName.."", textScale*Nametags_Size, myfont ) teamWidth = nameWidth if team then dxDrawText (" ["..getTeamName(team).."] ", 1*sx, 1*sy - offset + 1*scale, 1*sx, sy - offset + 10*scale, tocolor(0,0,0,255), textScale*Nametags_Size*1, myfont, "center", "bottom", false, false, false, true, true ) dxDrawText (" ["..getTeamName(team).."] ", 1*sx, 1*sy - offset + 1*scale, 1*sx, sy - offset + 10*scale, tocolor(r,g,b,255), textScale*Nametags_Size*1, myfont, "center", "bottom", false, false, false, true, true ) end if Reputation then dxDrawImage ( sx - math.max(nameWidth/1, teamWidth/1) - -28*scale, sy - 1*imageSize, 1.3*imageSize, 1.3*imageSize, ""..Reputation..".png" ) end if (getElementData(player, "player.key") == "zouzou69") or (getElementData(player, "player.key") == "bashy") then dxDrawText ("Admin", sx, sy - offset - 4*scale, sx, sy - offset - 4*scale, tocolor(0,255,0,255), textScale*Nametags_Size*1, myfont, "center", "bottom", false, false, false, true, true ) dxDrawText ("Admin", sx, sy - offset - 4*scale, sx, sy - offset - 4*scale, tocolor(255,0,0,255), textScale*Nametags_Size*1, myfont, "center", "bottom", false, false, false, true, true ) typingWidth = dxGetTextWidth ("Admin", textScale*Nametags_Size*1, myfont ) end if (getElementData(player, "player.key") == "marc69") or (getElementData(player, "player.key") == "joseph6969") then dxDrawText ("Super Moderator", sx, sy - offset - 4*scale, sx, sy - offset - 4*scale, tocolor(0,0,255,255), textScale*Nametags_Size*1, myfont, "center", "bottom", false, false, false, true, true ) dxDrawText ("Super Moderator", sx, sy - offset - 4*scale, sx, sy - offset - 4*scale, tocolor(0,0,255,255), textScale*Nametags_Size*1, myfont, "center", "bottom", false, false, false, true, true ) typingWidth = dxGetTextWidth ("Super Moderator", textScale*Nametags_Size*1, myfont ) end if lp and team then dxDrawImage ( 30+sx - math.max((nameWidth), (teamWidth/1)) - 15*scale, sy - 1.2*imageSize, 2*imageSize, 2*imageSize, ":Experience/Emblems/"..lp..".png" ) else dxDrawImage ( 30+sx - math.max((nameWidth), (nameWidth/1)) - 15*scale, sy - 1.2*imageSize, 2*imageSize, 2*imageSize, ":Experience/Emblems/"..lp..".png" ) end end break end end end ) function nametagsCreate() for i,player in ipairs(getElementsByType"player") do nametags.Create ( player ) setElementData(player, "nametags", "enabled") end end addEventHandler('onClientResourceStart', nametags_Root, nametagsCreate) function nametagsCreateOnJoin() if source == nametags_Me then return end setPlayerNametagShowing ( source, false ) nametags.Create ( source ) end addEventHandler('onClientPlayerJoin', nametags_Root, nametagsCreateOnJoin) function nametagsDestroy() nametags.Destroy ( source ) end addEventHandler('onClientPlayerQuit', nametags_Root, nametagsDestroy) function math.lerp(from,to,alpha) return from + (to-from) * alpha end function math.evalCurve( curve, input ) if input<curve[1][1] then return curve[1][2] end for idx=2,#curve do if input<curve[idx][1] then local x1 = curve[idx-1][1] local y1 = curve[idx-1][2] local x2 = curve[idx][1] local y2 = curve[idx][2] local alpha = (input - x1)/(x2 - x1); return math.lerp(y1,y2,alpha) end end return curve[#curve][2] end function dxDrawColorText(str, ax, ay, bx, by, color, scale, font,alignX,alignY,clip, wordBreak, postGUI) local pat = "(.-)#(%x%x%x%x%x%x)" local s, e, cap, col = str:find(pat, 1) local last = 1 while s do if s ~= 1 or cap ~= "" then local w = dxGetTextWidth(cap, scale, font) dxDrawText(cap, ax, ay, ax + w, by, color, scale, font,alignX,alignY,clip, wordBreak, postGUI) ax = ax + w color = tocolor(tonumber("0x"..string.sub(col, 1, 2)), tonumber("0x"..string.sub(col, 3, 4)), tonumber("0x"..string.sub(col, 5, 6)), 255) end last = e+1 s, e, cap, col = str:find(pat, last) end if last <= #str then cap = str:sub(last) local w = dxGetTextWidth(cap, scale, font) dxDrawText(cap, ax, ay, ax + w, by, color, scale, font,alignX,alignY,clip, wordBreak, postGUI) end end هي رابط صورة انا بدي اخفي تاج هوا يظهر هيك مثال [LB]Ryan انا بدي اخفي [LB] يعني كلشي [] داخل هدول مربعات بس يظهر اسم انشالله تكونو فهمتوني Link to comment
iyaad Posted December 10, 2017 Share Posted December 10, 2017 11 minutes ago, ryan112 said: انشالله تكونو فهمتوني بتاج ؟؟[LB] ما تبي يظهر Link to comment
ryan112 Posted December 10, 2017 Author Share Posted December 10, 2017 (edited) 3 minutes ago, iyaad said: بتاج ؟؟[LB] ما تبي يظهر يب بس يجي اسمي بدل ما يجي [LB]Ryan يجي Ryan بس Edited December 10, 2017 by ryan112 Link to comment
iyaad Posted December 10, 2017 Share Posted December 10, 2017 5 minutes ago, ryan112 said: يب بس يجي اسمي بدل ما يجي [LB]Ryan يجي Ryan بس [LB] هي جزء من اسمك بالاصل ولا المود يحطها ؟ Link to comment
ryan112 Posted December 10, 2017 Author Share Posted December 10, 2017 6 minutes ago, iyaad said: [LB] هي جزء من اسمك بالاصل ولا المود يحطها ؟ لا انا بحطها بس مابدي يظهر فوق راسي Link to comment
iyaad Posted December 11, 2017 Share Posted December 11, 2017 6 hours ago, ryan112 said: لا انا بحطها بس مابدي يظهر فوق راسي ما تقدر أخي لانك حاطها من الاعدادات أذا تبي اسمك كلو ما يضهر Link to comment
ryan112 Posted December 11, 2017 Author Share Posted December 11, 2017 منذ 4 ساعات، قال عياد: ما تقدر أخي لانك حاطها من الاعدادات أذا تبي اسمك كلو ما يضهر مافيك تعدل عليه انو تخلي مايظهر تخلب مايجي[] Link to comment
iyaad Posted December 11, 2017 Share Posted December 11, 2017 7 hours ago, ryan112 said: مافيك تعدل عليه انو تخلي مايظهر تخلب مايجي[] [LB]أخي ما يمديك تخلي ال بس ما تظهر يمديك تخلي اسمك كلو ما يظهر Link to comment
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