Potato_Tomato420 Posted November 18, 2017 Share Posted November 18, 2017 (edited) I'm currently busy scripting a truckerjob for my server but i have a problem. When the players hits the job marker and doesn't choose a skin the debug says: WARNING: [gameplay]\SAFtrucker\mainServer.lua:11: Expected number, got non-convertible string. This warning may be an error in future versions. I know what the errors means but i have no idea how to solve it. GridList: truckerSkinGL = guiCreateGridList(0, 100, 300, 115, false, truckerWindow) guiGridListAddColumn(truckerSkinGL, "ID:", 0.2) guiGridListAddColumn(truckerSkinGL, "Skin Name:", 0.7) for i = 1, 2 do guiGridListAddRow(truckerSkinGL) end guiGridListSetItemText(truckerSkinGL, 0, 1, "132", false, false) guiGridListSetItemText(truckerSkinGL, 0, 2, "Male Trucker", false, false) guiGridListSetItemText(truckerSkinGL, 1, 1, "198", false, false) guiGridListSetItemText(truckerSkinGL, 1, 2, "Female Trucker", false, false) Function: function takeTruckerJob(button, state) skin = guiGridListGetItemText ( truckerSkinGL, guiGridListGetSelectedItem ( truckerSkinGL ), 1 ) if skin ~= 0 then guiSetVisible(truckerWindow, false) showCursor(false) triggerServerEvent ( "setTruckerTeam", localPlayer, skin) else outputChatBox ("** You must choose a skin!", 255, 0, 0, true) -- exports["SAFtopBar"]:sendClientMessage("You must choose a skin!", 255, 0, 0, true, 8) end end addEventHandler("onClientGUIClick", btnAccept, takeTruckerJob, false) Problem already solved. Edited November 18, 2017 by Potato_Tomato420 Link to comment
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