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AliAlanzi

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الحين انا   بالحياة واقعيه كل يعرف في تيزر و طلق عادي انا ابيه لمن يحول تيزر يتحول شكل الديقل الى شكل تيزر و شكل التيزر عندي بس ابي الكود 

if (getPedWeapon(localPlayer) == 24) and (getPedTotalAmmo(localPlayer) > 0) then
				local deagleMode = getElementData(localPlayer, "deaglemode")
				if (deagleMode == 0) then -- tazer
					dxDrawImage(ax,ay,iconH,iconH,"images/hud/dtazer.png")
                if (deaglemode == 0) then
      

بعد then
وش اخلي ؟ يعني وش الكود الي يغير الشكل

	engineImportTXD (engineLoadTXD("data/taser.txd"), 347)
	engineReplaceModel(engineLoadDFF("data/taser.dff", 347), 347)

شكل التيزر

Edited by Ghost-Gamer
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  1. if (getPedWeapon(localPlayer) == 24) and (getPedTotalAmmo(localPlayer) > 0) then
    local deagleMode = getElementData(localPlayer, "deaglemode")
    if (deagleMode == 0) then -- tazer
    dxDrawImage(ax,ay,iconH,iconH,"images/hud/dtazer.png")
    if (deaglemode == 0) then
    engineImportTXD(engineLoadTXD("data/taser.txd"), 347)
    engineReplaceModel(engineLoadDFF("data/taser.dff", 347), 347)

 

Edited by Ghost-Gamer
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3 hours ago, Ghost-Gamer said:

 

  1. 
    if (getPedWeapon(localPlayer) == 24) and (getPedTotalAmmo(localPlayer) > 0) then
    local deagleMode = getElementData(localPlayer, "deaglemode")
    if (deagleMode == 0) then -- tazer
    dxDrawImage(ax,ay,iconH,iconH,"images/hud/dtazer.png")
    if (deaglemode == 0) then
    engineImportTXD(engineLoadTXD("data/taser.txd"), 347)
    engineReplaceModel(engineLoadDFF("data/taser.dff", 347), 347)
    

 

debugscript 3 ????

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