Yasar Posted October 26, 2017 Share Posted October 26, 2017 Salut , voila c'que la console m'affiche après avoir démarré le serveur : [2017-10-26 11:48:35] WARNING: DayZ/survivorSystem_client.lua(Line 243) [Client] showPlayerHudComponent is deprecated and may not work in future versions. Please replace with setPlayerHudComponentVisible. [2017-10-26 11:48:35] WARNING: DayZ/survivorSystem_client.lua(Line 754) [Client] setControlState is deprecated and may not work in future versions. Please replace with setPedControlState. [2017-10-26 11:48:35] WARNING: DayZ/survivorSystem_client.lua(Line 1039) [Client] getControlState is deprecated and may not work in future versions. Please replace with getPedControlState. Voici la partie de la ligne 243 : function playerStatsClientSite() if getElementData(getLocalPlayer(),"logedin") then toggleControl ("radar",false) showPlayerHudComponent ("clock",false) ---cette ligne showPlayerHudComponent ("radar",false) showPlayerHudComponent ("money",false) showPlayerHudComponent ("health",false) showPlayerHudComponent ("area_name",false) showPlayerHudComponent ("vehicle_name",false) --showPlayerHudComponent ("weapon",false) --showPlayerHudComponent ("ammo",false) showPlayerHudComponent ("breath",false) if getElementData(getLocalPlayer(),"Map") >= 1 then toggleControl ("radar",true) end if getElementData(getLocalPlayer(),"GPS") >= 1 then showPlayerHudComponent ("radar",true) end if getElementData(getLocalPlayer(),"GPS") >= 1 then showPlayerHudComponent ("area_name",false) end if getElementData(getLocalPlayer(),"Watch") >= 1 then showPlayerHudComponent ("clock",true) end end end setTimer(playerStatsClientSite,1000,0) La ligne 754 : function playerGetDamageDayZ ( attacker, weapon, bodypart, loss ) cancelEvent() damage = 100 headshot = false if weapon == 37 then return end if getElementData(attacker,"zombie") then setElementData(getLocalPlayer(),"blood",getElementData(getLocalPlayer(),"blood")-gameplayVariables["zombiedamage"]) local number = math.random(1,7) if number == 4 then setElementData(getLocalPlayer(),"bleeding",getElementData(getLocalPlayer(),"bleeding") + math.floor(loss*10)) end end if weapon == 49 then if loss > 30 then playSound("sounds/brokenbone.mp3") setElementData(getLocalPlayer(),"brokenbone",true) setControlState ("jump",true) ----- cette ligne setElementData(getLocalPlayer(),"blood",getElementData(getLocalPlayer(),"blood")-math.floor(loss*10)) end 1039 ligne fading = 0 --- cette ligne fading2 = "up" local screenWidth,screenHeight = guiGetScreenSize() local screenW, screenH = guiGetScreenSize() Voila Link to comment
Moderators Citizen Posted October 26, 2017 Moderators Share Posted October 26, 2017 (edited) Ce sont des avertissements plutôt et non des erreurs. Les avertissements n'interrompt pas l'exécution des instructions contrairement à une erreur. Ici les 3 avertissements ne sont pas graves et le script marche très bien. Du moins pour l'instant parce qu'une fonction "deprecated" a pour but d'être supprimée dans une version future de mta (potentiellement dans la 1.6) en faveur d'une autre fonction. Et dans ce cas là, le script ne marchera plus. Ici les messages sont clair et te disent de remplacer une fonction deprecated par une autre et te disent même à quel endroit le faire: - Dans survivorSystem_client.lua remplace tous les showPlayerHudComponent par setPlayerHudComponentVisible. - Dans survivorSystem_client.lua remplace tous les setControlState par setPedControlState. - Dans survivorSystem_client.lua remplace tous les getControlState par getPedControlState Tu peux utiliser le remplacement de masse de ton editeur. Edited October 26, 2017 by Citizen Trop gros doigts sur le tel Link to comment
Yasar Posted October 26, 2017 Author Share Posted October 26, 2017 Voici , d'autre erreur affiché [2017-10-26 14:50:21] WARNING: [DayZ-MTA]\DayZ\login.lua:512: Bad argument @ 'getAccountData' [Expected account at argument 1, got boolean] [2017-10-26 14:50:21] WARNING: [DayZ-MTA]\DayZ\login.lua:566: Bad argument @ 'getAccountData' [Expected account at argument 1, got boolean] c'que j'ai function createVehicleOnServerStart() local vehicleManager = getAccount("vehicleManager","ds4f9$") for i = 1, (getAccountData(vehicleManager,"vehicleamount") or 0) do ------------------- Ligne 512 wastedVehicle = false vehicle = getAccount("vehicle_number_"..i,"ds4f9$") if not vehicle then break end if getAccountData(vehicle,"isExploded") == true then setAccountData(vehicle,"health",1000) wastedVehicle = true end local veh = createVehicle(getAccountData(vehicle,"model"),getAccountData(vehicle,"last_x"),getAccountData(vehicle,"last_y"),getAccountData(vehicle,"last_z"),getAccountData(vehicle,"last_rx"),getAccountData(vehicle,"last_ry"),getAccountData(vehicle,"last_rz")) vehCol = createColSphere(getAccountData(vehicle,"last_x"),getAccountData(vehicle,"last_y"),getAccountData(vehicle,"last_z"),4) attachElements ( vehCol, veh, 0, 0, 0 ) setElementData(vehCol,"parent",veh) setElementData(veh,"parent",vehCol) setElementData(vehCol,"vehicle",true) setElementData(vehCol,"MAX_Slots",getAccountData(vehicle,"MAX_Slots")) setElementHealth(veh,getAccountData(vehicle,"health")) --vehicle_indentifikation xxx,yyy,zzz = getAccountData(vehicle,"spawn_x"),getAccountData(vehicle,"spawn_y"),getAccountData(vehicle,"spawn_z") setElementData(vehCol,"spawn",{getAccountData(vehicle,"model"),xxx,yyy,zzz}) if wastedVehicle then if getAccountData(vehicle,"model") == 497 then item_id = math.random(table.size(hunterSpawns)) xxx,yyy,zzz = hunterSpawns[item_id][1],hunterSpawns[item_id][2],hunterSpawns[item_id][3] end if getAccountData(vehicle,"model") == 487 then local item_id = math.random(table.size(maverikSpawns)) x,y,z = maverikSpawns[item_id][1],maverikSpawns[item_id][2],maverikSpawns[item_id][3] end setElementPosition(veh,xxx,yyy,zzz+1) setElementRotation(veh,0,0,0) --Engine + Tires + Tank Parts local tires,engine,parts = getVehicleAddonInfos (getElementModel(veh)) setElementData(vehCol,"Tire_inVehicle",math.random(0,tires)) setElementData(vehCol,"Engine_inVehicle",math.random(0,engine)) setElementData(vehCol,"Parts_inVehicle",math.random(0,parts)) end --others setElementData(vehCol,"fuel",getAccountData(vehicle,"fuel")) if not wastedVehicle then for i, data in ipairs(vehicleDataTable) do setElementData(vehCol,data[1],getAccountData(vehicle,data[1])) end else if getElementModel(veh) == 433 or getElementModel(veh) == 470 then for i,items in ipairs(lootItems["helicrashsides"]) do local randomNumber = math.random(1,10) if randomNumber == 5 then setElementData(vehCol,items[1],math.random(1,2)) end end end setElementData(vehCol,"fuel",10) end end for i = 1, (getAccountData(vehicleManager,"tentamount") or 0) do -------------- ligne 566 tentData = getAccount("tent_number_"..i,"ds4f9$") if not tentData then break end tent = createObject(3243,getAccountData(tentData,"last_x"),getAccountData(tentData,"last_y"),getAccountData(tentData,"last_z"),0,0,(getAccountData(tentData,"last_rz") or 0)) setObjectScale(tent,1.3) tentCol = createColSphere(getAccountData(tentData,"last_x"),getAccountData(tentData,"last_y"),getAccountData(tentData,"last_z"),4) attachElements ( tentCol, tent, 0, 0, 0 ) setElementData(tentCol,"parent",tent) setElementData(tent,"parent",tentCol) setElementData(tentCol,"tent",true) setElementData(tentCol,"vehicle",true) setElementData(tentCol,"MAX_Slots",100) for i, data in ipairs(vehicleDataTable) do setElementData(tentCol,data[1],getAccountData(tentData,data[1])) end end end Link to comment
Yasar Posted October 26, 2017 Author Share Posted October 26, 2017 L'erreur : [2017-10-26 15:10:50] ERROR: [DayZ-MTA]\DayZ\survivorSystem.lua:921: attempt to call global 'getPedControlState' (a nil value) [2017-10-26 15:10:56] ERROR: [DayZ-MTA]\DayZ\survivorSystem.lua:954: attempt to call global 'getPedControlState' (a nil value) [2017-10-26 15:11:00] ERROR: [DayZ-MTA]\DayZ\survivorSystem.lua:921: attempt to call global 'getPedControlState' (a nil value) [2017-10-26 15:11:00] ERROR: [DayZ-MTA]\DayZ\survivorSystem.lua:954: attempt to call global 'getPedControlState' (a nil value) [2017-10-26 15:11:10] ERROR: [DayZ-MTA]\DayZ\survivorSystem.lua:921: attempt to call global 'getPedControlState' (a nil value) [2017-10-26 15:11:10] ERROR: [DayZ-MTA]\DayZ\survivorSystem.lua:954: attempt to call global 'getPedControlState' (a nil value) [2017-10-26 15:11:20] ERROR: [DayZ-MTA]\DayZ\survivorSystem.lua:921: attempt to call global 'getPedControlState' (a nil value) [2017-10-26 15:11:26] ERROR: [DayZ-MTA]\DayZ\survivorSystem.lua:954: attempt to call global 'getPedControlState' (a nil value) [2017-10-26 15:11:30] ERROR: [DayZ-MTA]\DayZ\survivorSystem.lua:921: attempt to call global 'getPedControlState' (a nil value) [2017-10-26 15:11:30] ERROR: [DayZ-MTA]\DayZ\survivorSystem.lua:954: attempt to call global 'getPedControlState' (a nil value) [2017-10-26 15:11:40] ERROR: [DayZ-MTA]\DayZ\survivorSystem.lua:921: attempt to call global 'getPedControlState' (a nil value) [2017-10-26 15:11:40] ERROR: [DayZ-MTA]\DayZ\survivorSystem.lua:954: attempt to call global 'getPedControlState' (a nil value) [2017-10-26 15:11:50] ERROR: [DayZ-MTA]\DayZ\survivorSystem.lua:921: attempt to call global 'getPedControlState' (a nil value) [2017-10-26 15:11:56] ERROR: [DayZ-MTA]\DayZ\survivorSystem.lua:954: attempt to call global 'getPedControlState' (a nil value) [2017-10-26 15:12:00] ERROR: [DayZ-MTA]\DayZ\survivorSystem.lua:921: attempt to call global 'getPedControlState' (a nil value) [2017-10-26 15:12:00] ERROR: [DayZ-MTA]\DayZ\survivorSystem.lua:954: attempt to call global 'getPedControlState' (a nil value) [2017-10-26 15:12:10] ERROR: [DayZ-MTA]\DayZ\survivorSystem.lua:921: attempt to call global 'getPedControlState' (a nil value) [2017-10-26 15:12:10] ERROR: [DayZ-MTA]\DayZ\survivorSystem.lua:954: attempt to call global 'getPedControlState' (a nil value) [2017-10-26 15:12:20] ERROR: [DayZ-MTA]\DayZ\survivorSystem.lua:921: attempt to call global 'getPedControlState' (a nil value) [2017-10-26 15:12:26] ERROR: [DayZ-MTA]\DayZ\survivorSystem.lua:954: attempt to call global 'getPedControlState' (a nil value) [2017-10-26 15:12:30] ERROR: [DayZ-MTA]\DayZ\survivorSystem.lua:921: attempt to call global 'getPedControlState' (a nil value) [2017-10-26 15:12:30] ERROR: [DayZ-MTA]\DayZ\survivorSystem.lua:954: attempt to call global 'getPedControlState' (a nil value) [2017-10-26 15:12:40] ERROR: [DayZ-MTA]\DayZ\survivorSystem.lua:921: attempt to call global 'getPedControlState' (a nil value) [2017-10-26 15:12:40] ERROR: [DayZ-MTA]\DayZ\survivorSystem.lua:954: attempt to call global 'getPedControlState' (a nil value) [2017-10-26 15:12:50] ERROR: [DayZ-MTA]\DayZ\survivorSystem.lua:921: attempt to call global 'getPedControlState' (a nil value) [2017-10-26 15:12:56] ERROR: [DayZ-MTA]\DayZ\survivorSystem.lua:954: attempt to call global 'getPedControlState' (a nil value) [2017-10-26 15:13:00] ERROR: [DayZ-MTA]\DayZ\survivorSystem.lua:921: attempt to call global 'getPedControlState' (a nil value) [2017-10-26 15:13:00] ERROR: [DayZ-MTA]\DayZ\survivorSystem.lua:954: attempt to call global 'getPedControlState' (a nil value) [2017-10-26 15:13:10] ERROR: [DayZ-MTA]\DayZ\survivorSystem.lua:921: attempt to call global 'getPedControlState' (a nil value) [2017-10-26 15:13:10] ERROR: [DayZ-MTA]\DayZ\survivorSystem.lua:954: attempt to call global 'getPedControlState' (a nil value) [2017-10-26 15:13:20] ERROR: [DayZ-MTA]\DayZ\survivorSystem.lua:921: attempt to call global 'getPedControlState' (a nil value) [2017-10-26 15:13:26] ERROR: [DayZ-MTA]\DayZ\survivorSystem.lua:954: attempt to call global 'getPedControlState' (a nil value) [2017-10-26 15:13:30] ERROR: [DayZ-MTA]\DayZ\survivorSystem.lua:921: attempt to call global 'getPedControlState' (a nil value) [2017-10-26 15:13:30] ERROR: [DayZ-MTA]\DayZ\survivorSystem.lua:954: attempt to call global 'getPedControlState' (a nil value) [2017-10-26 15:13:40] ERROR: [DayZ-MTA]\DayZ\survivorSystem.lua:921: attempt to call global 'getPedControlState' (a nil value) [2017-10-26 15:13:40] ERROR: [DayZ-MTA]\DayZ\survivorSystem.lua:954: attempt to call global 'getPedControlState' (a nil value) [2017-10-26 15:13:50] ERROR: [DayZ-MTA]\DayZ\survivorSystem.lua:921: attempt to call global 'getPedControlState' (a nil value) [2017-10-26 15:13:56] ERROR: [DayZ-MTA]\DayZ\survivorSystem.lua:954: attempt to call global 'getPedControlState' (a nil value) [2017-10-26 15:14:00] ERROR: [DayZ-MTA]\DayZ\survivorSystem.lua:921: attempt to call global 'getPedControlState' (a nil value) [2017-10-26 15:14:00] ERROR: [DayZ-MTA]\DayZ\survivorSystem.lua:954: attempt to call global 'getPedControlState' (a nil value) [2017-10-26 15:14:10] ERROR: [DayZ-MTA]\DayZ\survivorSystem.lua:921: attempt to call global 'getPedControlState' (a nil value) [2017-10-26 15:14:10] ERROR: [DayZ-MTA]\DayZ\survivorSystem.lua:954: attempt to call global 'getPedControlState' (a nil value) [2017-10-26 15:14:20] ERROR: [DayZ-MTA]\DayZ\survivorSystem.lua:921: attempt to call global 'getPedControlState' (a nil value) [2017-10-26 15:14:26] ERROR: [DayZ-MTA]\DayZ\survivorSystem.lua:954: attempt to call global 'getPedControlState' (a nil value) [2017-10-26 15:14:30] ERROR: [DayZ-MTA]\DayZ\survivorSystem.lua:921: attempt to call global 'getPedControlState' (a nil value) [2017-10-26 15:14:30] ERROR: [DayZ-MTA]\DayZ\survivorSystem.lua:954: attempt to call global 'getPedControlState' (a nil value) [2017-10-26 15:14:40] ERROR: [DayZ-MTA]\DayZ\survivorSystem.lua:921: attempt to call global 'getPedControlState' (a nil value) [2017-10-26 15:14:40] ERROR: [DayZ-MTA]\DayZ\survivorSystem.lua:954: attempt to call global 'getPedControlState' (a nil value) [2017-10-26 15:14:50] ERROR: [DayZ-MTA]\DayZ\survivorSystem.lua:921: attempt to call global 'getPedControlState' (a nil value) [2017-10-26 15:14:56] ERROR: [DayZ-MTA]\DayZ\survivorSystem.lua:954: attempt to call global 'getPedControlState' (a nil value) [2017-10-26 15:15:00] ERROR: [DayZ-MTA]\DayZ\survivorSystem.lua:921: attempt to call global 'getPedControlState' (a nil value) [2017-10-26 15:15:00] ERROR: [DayZ-MTA]\DayZ\survivorSystem.lua:954: attempt to call global 'getPedControlState' (a nil value) [2017-10-26 15:15:10] ERROR: [DayZ-MTA]\DayZ\survivorSystem.lua:921: attempt to call global 'getPedControlState' (a nil value) [2017-10-26 15:15:10] ERROR: [DayZ-MTA]\DayZ\survivorSystem.lua:954: attempt to call global 'getPedControlState' (a nil value) [2017-10-26 15:15:20] ERROR: [DayZ-MTA]\DayZ\survivorSystem.lua:921: attempt to call global 'getPedControlState' (a nil value) [2017-10-26 15:15:26] ERROR: [DayZ-MTA]\DayZ\survivorSystem.lua:954: attempt to call global 'getPedControlState' (a nil value) [2017-10-26 15:15:30] ERROR: [DayZ-MTA]\DayZ\survivorSystem.lua:921: attempt to call global 'getPedControlState' (a nil value) [2017-10-26 15:15:30] ERROR: [DayZ-MTA]\DayZ\survivorSystem.lua:954: attempt to call global 'getPedControlState' (a nil value) [2017-10-26 15:15:40] ERROR: [DayZ-MTA]\DayZ\survivorSystem.lua:921: attempt to call global 'getPedControlState' (a nil value) [2017-10-26 15:15:40] ERROR: [DayZ-MTA]\DayZ\survivorSystem.lua:954: attempt to call global 'getPedControlState' (a nil value) [2017-10-26 15:15:50] ERROR: [DayZ-MTA]\DayZ\survivorSystem.lua:921: attempt to call global 'getPedControlState' (a nil value) [2017-10-26 15:15:56] ERROR: [DayZ-MTA]\DayZ\survivorSystem.lua:954: attempt to call global 'getPedControlState' (a nil value) [2017-10-26 15:16:00] ERROR: [DayZ-MTA]\DayZ\survivorSystem.lua:921: attempt to call global 'getPedControlState' (a nil value) [2017-10-26 15:16:00] ERROR: [DayZ-MTA]\DayZ\survivorSystem.lua:954: attempt to call global 'getPedControlState' (a nil value) [2017-10-26 15:16:10] ERROR: [DayZ-MTA]\DayZ\survivorSystem.lua:921: attempt to call global 'getPedControlState' (a nil value) [2017-10-26 15:16:10] ERROR: [DayZ-MTA]\DayZ\survivorSystem.lua:954: attempt to call global 'getPedControlState' (a nil value) [2017-10-26 15:16:20] ERROR: [DayZ-MTA]\DayZ\survivorSystem.lua:921: attempt to call global 'getPedControlState' (a nil value) [2017-10-26 15:16:26] ERROR: [DayZ-MTA]\DayZ\survivorSystem.lua:954: attempt to call global 'getPedControlState' (a nil value) [2017-10-26 15:16:31] ERROR: [DayZ-MTA]\DayZ\survivorSystem.lua:921: attempt to call global 'getPedControlState' (a nil value) [2017-10-26 15:16:31] ERROR: [DayZ-MTA]\DayZ\survivorSystem.lua:954: attempt to call global 'getPedControlState' (a nil value) function checkTemperature2() for i,player in ipairs(getElementsByType("player")) do if getElementData(player,"logedin") then value = 0 if isElementInWater(player) then value = gameplayVariables["temperaturewater"] end if getPedControlState (player,"sprint") then ------- L'erreur 921 value = value+gameplayVariables["temperaturesprint"] end addPlayerStats (player,"temperature",value) end end end setTimer(checkTemperature2,10000,0) function checkThirsty() for i,player in ipairs(getElementsByType("player")) do if getElementData(player,"logedin") then value = 0 if getPedControlState (player,"sprint") then --- erreur 954 value = gameplayVariables["sprintthirst"] end addPlayerStats (player,"thirst",value) end end end setTimer(checkThirsty,10000,0) Cela m'a spam comme jamais Link to comment
Moderators Citizen Posted October 26, 2017 Moderators Share Posted October 26, 2017 57 minutes ago, Yasar said: survivorSystem.lua Il fallait pas remplacer dans ce fichier là. Pour le problème du getAccountData, la procédure d'installation aurait du créer un compte vehiclemanager. Ton problème est qu'il n'existe pas. Link to comment
Yasar Posted October 26, 2017 Author Share Posted October 26, 2017 Bien , merci je corrige sa tous de suite Mais du coup l'erreur [2017-10-26 17:08:46] WARNING: [DayZ-MTA]\DayZ\login.lua:512: Bad argument @ 'getAccountData' [Expected account at argument 1, got boolean] [2017-10-26 17:08:46] WARNING: [DayZ-MTA]\DayZ\login.lua:566: Bad argument @ 'getAccountData' [Expected account at argument 1, got boolean] Comment puis-je la réglé ? Link to comment
Moderators Citizen Posted October 27, 2017 Moderators Share Posted October 27, 2017 Essaye dans la console serveur: delaccount vehicleManager addaccount vehicleManager ds4f9$ Et redémarre le tout. Link to comment
Yasar Posted October 27, 2017 Author Share Posted October 27, 2017 Merci ! cela à fonctionné J'ai encore quelques erreurs dans la console voila les erreurs Ce que la console , m'affiche [2017-10-27 11:41:26] ERROR: [DayZ-MTA]\DayZ\group_system\gang_server.lua:5: exports: Call to non-running server resource (scoreboard) [string "?"] C'que j'ai addEventHandler("onResourceStart", resourceRoot, function() local columnName = get("column_name") exports.scoreboard:scoreboardAddColumn("gang", root, columnName:len() * 12, columnName) executeSQLCreateTable("gangs", "gang_name STRING, gang_leader STRING, gang_members, gang_subleaders STRING") executeSQLCreateTable("gang_members", "gang_name STRING, member_account STRING, added_by STRING") checkPlayerGroupDetails() for index, player in ipairs(getElementsByType("player")) do local gang = getAccountGang(getAccountName(getPlayerAccount(player))) setElementData(player, "gang", gang) --bindKey(player, get("panel_bind"), "down", showGangPanel) end end) 2. La console [2017-10-27 11:41:27] WARNING: VSM/Editor_Slots.lua [Client] is encoded in ANSI instead of UTF-8. Please convert your file to UTF-8. [2017-10-27 11:41:27] Some files in 'VSM' use deprecated functions. [2017-10-27 11:41:27] Use the 'upgrade' command to perform a basic upgrade of resources. [2017-10-27 11:41:27] ERROR: attempt to call a nil value [2017-10-27 11:41:27] ERROR: VSM\VSM_Server.lua_VSM:0: call: failed to call 'DayZ:addAddonInfo' [2017-10-27 11:41:27] WARNING: VSM\VSM_Server.lua_VSM:0: Bad argument @ 'addEventHandler' [Expected element at argument 2, got nil] je ne sais pas comment convertir en UTF-8 Link to comment
Moderators Citizen Posted October 27, 2017 Moderators Share Posted October 27, 2017 8 hours ago, Yasar said: Merci ! cela à fonctionné Super ! 1. 8 hours ago, Yasar said: Call to non-running server resource (scoreboard) Bah il dit que la ressource scoreboard n'est pas démarrée. Démarre là ? => start scoreboard dans la console serveur. Pour éviter de devoir le lancer à la main à chaque fois, ajoute le à la fin de ton mtaserver.conf 2. 8 hours ago, Yasar said: WARNING: VSM/Editor_Slots.lua [Client] is encoded in ANSI instead of UTF-8. Please convert your file to UTF-8. L'utf-8 est juste un warning, mais pour le régler, ouvre le fichier dans Notepad++ et dans le menu du haut: Encodage => Convertir en UTF-8 et tu sauvegardes. 8 hours ago, Yasar said: Some files in 'VSM' use deprecated functions. Pour les fonctions en "deprecated" tape la commande upgrade dans la console serveur (il va mettre un peu de temps car il va te le faire pour toutes les ressources). 8 hours ago, Yasar said: ERROR: attempt to call a nil value Sûrement une méthode "deprecated" qui a été supprimée. La commande upgrade devrait la corriger. Les erreurs suivantes sont potentiellement provoquées par les problèmes précédents. Donc ils devraient disparaître d'elles-même normalement. Reposte les si ce n'est pas le cas. J'attends ton retour. Link to comment
Yasar Posted October 27, 2017 Author Share Posted October 27, 2017 Quote Pour les fonctions en "deprecated" tape la commande upgrade dans la console serveur (il va mettre un peu de temps car il va te le faire pour toutes les ressources). Je serai obligé de toujours tapé upgrade ou il y a une autre solution ? Le scoreboard est bien lancé mais sa me mets quand même cette erreur Link to comment
Moderators Citizen Posted October 27, 2017 Moderators Share Posted October 27, 2017 1 hour ago, Yasar said: Je serai obligé de toujours tapé upgrade ou il y a une autre solution ? Nan upgrade modifie les fichiers, après c'est bon. 1 hour ago, Yasar said: Le scoreboard est bien lancé mais sa me mets quand même cette erreur Il faut la ressource "scoreboard" de lancée, tu dois avoir une autre ressource pour la scoreboard mais il faut celle là en particulier ! Link to comment
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