kieran Posted October 21, 2017 Share Posted October 21, 2017 (edited) I have put this line in one of my scripts setServerPassword( nil ) Even though I set it to nil AND tried an empty sting, still asks for password, even when server is off please help me...? Me thinks an update is needed..... Spoiler This should NOT be passwording my map editor, I am port forwarding my server through my network and I am only loading the script in my mtaserver.conf file, what the heck is happening? Edited October 21, 2017 by kieran Link to comment
kieran Posted October 21, 2017 Author Share Posted October 21, 2017 Okay this is basically a help topic now, found the issue, I started my game mode on map editor, meaning that the password was added there too..... This was not thought out all that well, maybe leave a note on the forum saying it will change editor config if resource is started on map editor... Link to comment
Moderators IIYAMA Posted October 21, 2017 Moderators Share Posted October 21, 2017 (edited) setServerPassword("") nil should be working too. Try to give the resource admin rights. Edited October 21, 2017 by IIYAMA Link to comment
Tails Posted October 21, 2017 Share Posted October 21, 2017 (edited) go to your server.conf in mta\server\mods\deathmatch and look for password and remove it there. Edited October 21, 2017 by Tails Link to comment
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