kieran Posted October 20, 2017 Share Posted October 20, 2017 Hello, I am doing my first "big" script, basically the first useful one haha... I create blips for locations in a table, then set a timer, but I have forgot how to add and retrieve elements (in this case the blips) and was wondering if someone could help, only have the needed code to keep it easy to read. Client side script local ATM_Locations = { {1505.16626, -1750.68909, 13.54688},--1 {1690.0927734375, -2334.8369140625, 13.546875},--2 {1951.19543, -2175.53784, 13.55421},--3 {2041.50390625, -1430.728515625, 17.1640625},--4 {1878.06372, 2073.94067, 11.06250},--5 {2280.76465, 2431.10596, 10.82031},--6 {2020.86316, 1016.50653, 10.82031},--7 {-1210.31104, 1834.64917, 41.92969},--8 {174.82074, 1175.05469, 14.75781},--9 {1380.58093, 260.50055, 19.56693},--10 {1238.48145, 327.90039, 19.75551},--11 {1626.68469, 1815.06384, 10.82031}--12 } blips = false local Blips = {} function blips() for i=1,#ATM_Locations do local x,y,z = ATM_Locations[i][1],ATM_Locations[i][2],ATM_Locations[i][3] Blips[i] = createBlip ( x, y, z, 3, 2) blips = true setTimer( destroyBlips, 10000, 1) end end addCommandHandler( "ATM", blips, false ) function destroyBlips() if (blips == true) then destroyElement(Blips) end end Don't pay attention to blip type, will change later haha. Link to comment
Moderators IIYAMA Posted October 20, 2017 Moderators Share Posted October 20, 2017 (edited) for i = 1, #Blips do local blip = Blips[i] if isElement(blip) then destroyElement(blip) end end Please also take a look at: (which can come in handy if you want to destroy multiple elements in once) If you destroy a parent element, all child elements will also be destroyed. Edited October 20, 2017 by IIYAMA 1 Link to comment
ShayF2 Posted October 22, 2017 Share Posted October 22, 2017 (edited) local ATM_Locations = { {1505.16626, -1750.68909, 13.54688},--1 {1690.0927734375, -2334.8369140625, 13.546875},--2 {1951.19543, -2175.53784, 13.55421},--3 {2041.50390625, -1430.728515625, 17.1640625},--4 {1878.06372, 2073.94067, 11.06250},--5 {2280.76465, 2431.10596, 10.82031},--6 {2020.86316, 1016.50653, 10.82031},--7 {-1210.31104, 1834.64917, 41.92969},--8 {174.82074, 1175.05469, 14.75781},--9 {1380.58093, 260.50055, 19.56693},--10 {1238.48145, 327.90039, 19.75551},--11 {1626.68469, 1815.06384, 10.82031}--12 } blips = {} local Blips = {} function blips() for i=1,#ATM_Locations do local x,y,z = ATM_Locations[i][1],ATM_Locations[i][2],ATM_Locations[i][3] Blips[i] = createBlip (x,y,z,3,2) blips[player] = true setTimer(function() if blips[player] then if blips[player] == true then for i,v in pairs(Blips) do destroyElement(v) end blips[player] = false end end end,10000,1) end end addCommandHandler('ATM',blips,false) Edited October 22, 2017 by shay103 Link to comment
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