kieran Posted October 17, 2017 Share Posted October 17, 2017 (edited) Hello, I am in the process of making a bank script, trying to keep it as simple as possible, stuck with getting the amount from edit box and taking it away from the players element data. Here is code. Client local ATM_Locations = { {1690.0927734375, -2334.8369140625, 13.546875} } local ATMS = {} local window = {} local screenW, screenH = guiGetScreenSize() function DrawATM() if not(isElement(window)) then guiSetInputEnabled(false) showCursor(true) window = guiCreateWindow((screenW - 239) / 2, (screenH - 198) / 2, 239, 198, "ATM", false) guiWindowSetSizable(window, false) Amount_lbl = guiCreateLabel(98, 31, 55, 16, "Amount", false, window) edit = guiCreateEdit(25, 47, 190, 25, "", false, window) rad_with = guiCreateRadioButton(45, 80, 75, 25, "Withdraw", false, window) rad_dep = guiCreateRadioButton(135, 80, 65, 25, "Deposit", false, window) Balance_lbl = guiCreateLabel(80, 127, 200, 17, "Balance: ", false, window) accept_btn = guiCreateButton(10, 160, 99, 24, "Accept", false, window) exit_btn = guiCreateButton(130, 160, 99, 24, "Exit", false, window) setElementData (localPlayer, "Bank.Balance",(getElementData (localPlayer, "Bank.Balance"))) BankBalance = getElementData( localPlayer, "Bank.Balance" ) if not (BankBalance) then guiSetText ( Balance_lbl, "Balance: 0" ) setElementData( localPlayer, "Bank.Balance", 0 ) --guiSetFont(Iron, "sa-header") elseif (BankBalance) then guiSetText ( Balance_lbl, "Balance: " ..BankBalance ) end addEventHandler("onClientGUIClick",accept_btn,acceptATM) addEventHandler("onClientGUIClick",exit_btn,exitATM) end end function exitATM() if(button == "left" and state == "up") then if (source == exit_btn) then if (isElement(window)) then guiSetInputEnabled(false) guiSetVisible(window, false) destroyElement(window) showCursor(false) end end end end function acceptATM() if(button == "left" and state == "up") then if (source == accept_btn) then BankBalance = getElementData( localPlayer, "Bank.Balance" ) if (BankBalance) then if(guiRadioButtonGetSelected(rad_with))then if ( tonumber(BankBalance) <= tonumber (0)) then outputChatBox("Insufficent funds are in your account, please put some money in first.") elseif ( tonumber(BankBalance) >= tonumber (1)) then if (tonumber( BankBalance ) >= tonumber( amount )) then amount = guiGetText(edit) setElementData (localPlayer, "Bank.Balance",(getElementData (localPlayer, "Bank.Balance")or 0 ) - amount) triggerServerEvent("withdraw", getRootElement(), localPlayer, amount) end end end if (guiRadioButtonGetSelected(rad_dep))then PlayerMoney = getPlayerMoney(localPlayer) if ( tonumber(PlayerMoney) <= tonumber (0)) then outputChatBox("You must have at least 1 dollar... Go work!") elseif ( tonumber(PlayerMoney) >= tonumber (1)) then if (tonumber( PlayerMoney ) >= tonumber( amount )) then amount = guiGetText(edit) setElementData (localPlayer, "Bank.Balance",(getElementData (localPlayer, "Bank.Balance")or 0 ) + amount) triggerServerEvent("deposit", getRootElement(), localPlayer, amount) end end end end end end end function createGUI() for i=1,#ATM_Locations do local x,y,z = ATM_Locations[i][1],ATM_Locations[i][2],ATM_Locations[i][3] ATMS[i] = createColTube( x,y,z,1,2 ) addEventHandler( "onClientColShapeHit",ATMS[i], DrawATM ) end end createGUI() Server function withdrawHandler(thePlayer, givenAmount) if isElement(thePlayer) then givePlayerMoney(thePlayer, givenAmount) end end addEvent("withdraw", true) addEventHandler("withdraw", getRootElement(), withdrawHandler) function depositHandler(thePlayer, takenAmount) if isElement(thePlayer) then money = getPlayerMoney(thePlayer) setPlayerMoney(thePlayer, money - takenAmount) end end addEvent("deposit", true) addEventHandler("deposit", getRootElement(), depositHandler) The GUI shows, both buttons don't work, the exit button worked before I tried adding "acceptATM" function, so the problem lies somewhere there, but nothing on debugscript 3 Thanks all for help Edited October 17, 2017 by kieran Link to comment
kieran Posted October 18, 2017 Author Share Posted October 18, 2017 (edited) Solved one problem have another. I made the rookie mistake of not adding button and state to function, hah! And also I forgot to add server script in meta well at least this post will make others with similar problem double check there script Edited October 18, 2017 by kieran Link to comment
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