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AttachElements - GTA limitation


2kristof2

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Hello,

MTA wiki says:

Due to a limitation in GTA, unexpected attach rotations may occur if all rotation offsets are non-zero. (i.e. Try to ensure at least one of 'xRotOffset', 'yRotOffset' or 'zRotOffset' is zero)

I want to create group of objects (with random xyz rotations) and make possibility to move them and rotate around all axes (around their center point). 

I wanted to use simple attachElements but as you can see I can't due to a limitation. So all I want to know is it possible to rotate group of objects around all 3 axes without bugs?

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