2kristof2 Posted October 16, 2017 Share Posted October 16, 2017 Hello, MTA wiki says: Due to a limitation in GTA, unexpected attach rotations may occur if all rotation offsets are non-zero. (i.e. Try to ensure at least one of 'xRotOffset', 'yRotOffset' or 'zRotOffset' is zero) I want to create group of objects (with random xyz rotations) and make possibility to move them and rotate around all axes (around their center point). I wanted to use simple attachElements but as you can see I can't due to a limitation. So all I want to know is it possible to rotate group of objects around all 3 axes without bugs? Link to comment
Captain Cody Posted October 16, 2017 Share Posted October 16, 2017 I personally have never had an issue. Trying attaching with rotation 0,0,0 then setElementAttachedOffsets with rotations you want. Link to comment
2kristof2 Posted October 16, 2017 Author Share Posted October 16, 2017 I will test it, thank you. Link to comment
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