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Found 1 result

  1. Hey, I want to move some parts of my script to be completly clientside as it doesn't need to be serverside. So instead of creating a vehicle on the server, I thought about creating it on the client. But warpPedIntoVehicle does not allow to warp the player, who is a serverside element, into the clientside vehicle. Therefore I need to trigger a server event just to create the vehicle and warp the player into it, even though the server has nothing much to do with it. Since its a race gamemode, the player cannot just enter the vehicle manually. Does anyone know a workaround for this problem? Bonsai
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