Hey,
I want to move some parts of my script to be completly clientside as it doesn't need to be serverside.
So instead of creating a vehicle on the server, I thought about creating it on the client.
But warpPedIntoVehicle does not allow to warp the player, who is a serverside element, into the clientside vehicle.
Therefore I need to trigger a server event just to create the vehicle and warp the player into it, even though the server has nothing much to do with it.
Since its a race gamemode, the player cannot just enter the vehicle manually.
Does anyone know a workaround for this problem?
Bonsai